VoiceOfUnreason
Deity
- Joined
- Dec 5, 2005
- Messages
- 3,663
Paeanblack said:I can't tell you much else beyond, "try it", since you clearly haven't. Globe Theater + Heroic Epic + high food can pump out your best military unit every turn until you get Infantry.
Is that really true? The numbers don't quite seem to add up.
You can only produce one unit per turn.
You can only grow one population per turn.
One pop is 30 hammers normal speed.
Heroic Epic gives 100% on military builds (30 hammers).
Forge gives 25% on all builds (7 hammers).
The city itself gives 1 hammer.
So the limit ought to be 68-70 hammers per turn, for cities that are working only food bonuses. With larger population and a few more hammers, you can do better than this, although you begin to cut into your ability to recover a pop point every turn (higher population combined with a reduced surplus).
That's just about enough for a mace per turn. You don't have to build your best unit every turn, I guess - burning two pop yields 140 hammers, which is 100 hammers worth of grenadier followed by 40 hammers of disposalpult. I don't think this math can be made to work for a three pop, though - you would need to find two cheap unit builds, worth less than 70 hammers combined, and those cheap units start becoming obsolete eventually.
When you are drafting, you are wasting the Epic completely, at least to the best of my understanding - the draft costs the same without regard to your production, no?
Without the Heroic Epic, you would be looking at ~40 hammers per turn, which will buy you a disposalpult/turn, until the draft. So maybe its enough to use the globe alone, and dedicate the epic to building units with the more traditional route?
Or I am miscounting something?