Hirachi 1 - A Standard Emperor Game, Random Everything

Hey guys!

I have a question for DocT: i am currently playing a monarch RaR 1.02, with Russia,
anyway i got lucky with SGL and Oracle = Monarchy by turn 46 (Just as u guys did in DocT5 :lol: ). I discended into Anarchy right when i got the Mon. Saved. Ended this turn,
and by some miracle in the beginning of the next i was already asked to choose the government. So i didnt have ANY Anarchy time what so-ever! Just curious is it normal, or is it some bug?

Thanks!

P.S. BTW how many SGLs i can get during a game??? :confused:
 
Bede, where did you get the silver city screens? I would like to have those.
 
Turn 0, 1000 BC:
Change Camulodunum and Richborough from warrior to worker.

IBT: nothing

Turn 1, 975 BC:
Settler headed for the cow in the nw

IBT: Alesia warrior -> warrior
Chartaginians settle south of Lugdunum

Turn 2, 950 BC:
nothing

IBT:
Camulodunum worker -> catapult
Richborough worker -> worker
Augustodurum curragh -> curragh

Turn 3, 925 BC:
Found Eboracum near the iron. Production set to catapult.

IBT:
Entremont settler -> settler
Alesia warrior -> warrior

Turn 4, 900 BC:
nothing special

IBT:
Verulamium catapult -> temple
Agedincium curragh -> temple

Turn 5, 875 BC:
nothing special

IBT:
Alesia warrior -> warrior

Turn 6, 850 BC:
nothing special

IBT:
Lugdunum catapult -> temple

Turn 7, 825 BC:
Found Burdigala near the cow in the nw. Production set to worker.
Two carthaginian settlers try to sneak past Lugdunum to settle in our lands. I'm going to block them out.

IBT:
Entremont settler -> settler
Alesia warrior -> settler

Turn 8, 800 BC:
Found Cataractanonium in the flood plain area near the french border. Production set to temple.

IBT:
Hannibal demands 63 gold. We can afford this. Don't want no war right now. Once the iron is connected we will get it back.

Turn 9, 775 BC:
The number of carthaginian settlers is now three.

IBT:
Blocked the settlers and they turn back.
Camulodunum catapult -> temple

Turn 10, 750 BC:
Nothing special

Overall: initialized temple builds in border towns. Raising the science funds to 100 would have saved us about 5 turns but we would have run negative funds. With the cash spared for warrior upgrades we will be set for some minor conquests shortly.

Made a dotmap with a large number of suggested city sites, mostly without priorization. One settler is close to the west coast to fill the empty space and prevent foreign settlers from trying to get that spot. That one's marked with a circle around the dot.

I'd say we should do some filling before we settle the far nw.

hirachi01_750BC.jpg


The save
 
Soul Warrior is up. He might consider waiting for DocT though.
 
in a timely fashion, drum-roll please.... THE SAVE


settings seem ok, so press enter.
it seems we have quite a few forigners on our soil. i say string 'em up!!

1-Augustdurum curragh > warrior (mp), boogie a bit with Hanni's lads.

2-greeks want 512g for construction. thinking. decline for now. we can pointy it out of them later.
kick out the french warrior camped out of Agedincum.
Entremont settler > settler, Richsborough worker > cat,
Build Lapurdum > cat,

3- it seems that we have a settler invasion drom the south. last count shoed me about 5-6 mixed nationalities.
greeks have Pyramids in Athens.
Alesia settler > settler,

4-we are up on India. but they have construction. i take it and give Poly + 150g.

5-Verulamium temple > rax, move some, i slip and lose some points in the tango contest, as we have 2 settlers going NE.

6-as we have settlers ONE tle from our capital, i give them the boot.
Entremont settler > settler, Augustodurum warrior > settler, build Small finga on the peninsula.

7-Lugdunum temple > rax, Agedincum temple > rax, Burdigala worker > temple,

8-Camulodunum temple > warrior, build Tolosa > temple,

9-Delhi now has a wall. see if that'll stop us :devil: other than that - boring Zzzzz

10-Entremont settler > settler, Alesia settler > warrior,
lose our indian curragh, trying to reach a 6 tile island :puke:

summary - i got better at teh tango. only one indian settler pair within our borders.
started roading the iron, started some warrior builds.
Monarchy due in 3 @ +48gpt.
we now have 1270g. i suggest changing some builds to warriors, or rushing some after we revolt.
we have 17 workers, 18 warriors and 3 cats. seems like less. but we have an average military.
we need more barracks. and can build 13 more units before support starts costing us any.
 
The link to the save doesn't work! :aargh:
 
Never mind, I opened the uploads folder and found it.
 
@Hirachi.

You can find the Metallic screens in the Creation and Customization forum. It is a self installing package called C3C Metal Interface.
 
530 BC (1) - Camulodunum builds warrior > warrior
-I begin building a wall of units to block enemy settlers.
-I check pices of tech. Map making is the cheapest at 340 gold from France. Will wait until upgrades complete before I buy.
-India gets a boot order. They leave.
510 BC (2) - Carthage gets boot order, they run away.
490 BC (3) - Discover Monarchy. I overthrew the government.
-Iron road completed.
-Carthage retreated its settlers for some reason.
-Upgraded 3 warriors.
470 BC (4) - The Dinavo dynasty comes to power.
-Built New City, began worker.
-Built Entremont West, warrior.
Interturn - Zulu build the Great Lighthouse.
Carthage begins Hanging Gardens.
450 BC (5) - Eboracum catapult > catapult
-Upgrade some dudes.
Interturn - Carthage begins Mausaleum.
-A Greek settler is moving in.
430 BC (6) - Started concentrating our forces in the Southeast.
410 BC (7) - Cataracts builds temple > barracks
-Forced Greeks off our land.
-More Upgrades.
Interturn - Ottomans build Hanging Gardens, Carthage builds Mauoleum.
390 BC (8) - 2 cities (forgot which ones) built barracks, told them to make spearmen.
-Built Random City, worker.
370 BC (9) - Built a bunch of stuff. Started building spearmen in the back to free up swords.
350 BC (10) - Moved some units.

Our military is stronger than everyone but Carthage.
We have the highest score.
Greece has a lot of tech, but few cities. Declare war on them?
And shall we buy tech from France or force it from the Greeks?

Save - 350 BC

Thanks, Bede :)
 
Ack, forgot about the hoplites.
 
Peking Palace Menu:

So it's 1 from Column A, 1 from Column B and take them all from Column C?

One Maid of Orleans Omelette, coming up!

GOt it.
 
Ahh, moussaka, souvlakia, feta cheese, two bottles of retsina and a turkish coffee and raki for a finisher.
 
There's a song about this:

Hir01_350BC_00.jpg


In 310BC Alexander completes the Statue of Zeus, hoplites and AC, nasty!
The Gallics are on their way to France. It is better ground anyway.

And they are going straight to Paree as Joanie is a culture vulture and I want the capitol out of her hands soonest and it appears easy prey

Hir01_290BC_01_Paris.jpg


In 290 the Gallics have reached the jumping off point and there are protective garrisons in the outer towns, thin, but there.

Hir01_290BC_00.jpg


In preparation for the war trade Monarchy to Joan for Pholosphy and Map Making and 9g and she goes into Anarchy.

Launch on Paris in 270 taking the hill above the city.

And in 250 the assault on Paris begins.

That was easy:

Hir01_250BC_00.jpg


Three dead French spears and no losses to the Celts and Paris is in our hands. Start the marches on Avignon and Marseilles and the FP in Cataractorum.

In 230 Learn Currency and trade it to Hannibal for Code of Laws and 39g.

In 210 Avignon collapses.

The battles for France continue sucessfully as town after town fall to the advancing Gallics and the French counterattacks are lonely warriors and archers beating themselves to death against fortified Gallics.

In 190BC Alexander has just wasted a whole bunch o' shields.

Hir01_190BC_00.jpg


The Druids have taken advantage of increased funding and research Literature producing a Great Leader who will finish the Great Library in Entremont on opening.

The former French town of Orleans celebrated its liberation with a street party. Now has a couple of wounded Gallics for MP duty.

There are settlers enroute to fill in the French lands as we capture the cities. The Greeks are sending settler pairs across the territory from Corinth north.

HIR01.jpg


HIR01_2.jpg
 
Turn 0, 150 BC:
not much to do right now. Changed production in Paris and Marseilles to temple.

IBT: French want peace. Thanks, but no thanks.
Entremont finishes its production of a Great Library. Not that anyone is interested in books here. We could even sell them all.

Turn 1, 130 BC:
A brave swordsman unit attacked a french warrior on a mountain and through the bravery of its leader, a man named Vitalstatistix, came out victorious. The great leader went on to Orleans to rally an army of swordsman around him. The unit has been named after the general whose decisions made the victory in the Battle of the Paris Mountains so flawless.

Celtic_leader.jpg


Hurry a temple in Paris.

IBT: nothing special

Turn 2, 110 BC:
Found Dalwhinnie up to the north.
Found Lagavulin even farther north.

Hurry temple in Orleans.

Prepare for attacks along the french border.

IBT: nothing special

Turn 3, 90 BC:
Rheims fell under the mighty blow of our powerful swordsmen. Nothing but ashes and ruins remain.

Found Auchentochan at the west coast.

IBT: nothing special

Turn 4, 70 BC:
Hurried temple in Dalwhinnie.

A group of bards around Verulamium have begun to write an heroic epic about the Battle of the Paris Mountains.

IBT: nothing special

Turn 5, 50 BC:
Hurried barracks in Marseilles.

Rouen is reduced to rubbles.

IBT: nothing special

Turn 6, 30 BC:
Lyon does now drink whisky instead of cognac.

Hurry temple in Lagavulin.
Hurry settler in Burdigala.

IBT: nothing special

Turn 7, 10 BC:
Found Glen Garioch in former french territory.

IBT: nothing special

Turn 8, 10 AD:
Tours speaks gaelic now. Only one french city left.

Hurry temple in New City.

IBT: nothing special

Turn 9, 30 AD:
Hurry temple in Tours.

IBT: nothing special

Turn 10, 50 AD:
Cataractonium finishes its build of a spectacular palace. Noone except the Emperor shall be allowed to enter.

Suggestions:

There are enough troops near the last french city to take it quickly. But we could simply sit there and wait for the volcanoes to do our job :D

Trade for luxuries is possible with India.

Only few city sites left, all in tundra except for one desert city in the west.

Here are a few:
CeltsDotmap1.jpg


And some more:
CeltsDotmap2.jpg


Finally
THE SAVE
 
Back
Top Bottom