I am curious to see what the general sentiment is concerning "Civilization" and its role as an historical strategy game versus a military fantasy.
I suppose it could be argued that it falls somewhere betwixt the two. However, other than historically true labels for civilizations, their leaders and certain unique units, I see nothing else that truly lends itself to history.
Now don't get me wrong! I like it! Despite the lambasting I have read through several threads about bugs and patches and the game being 'broken', I find Civilization 6 to be eminently enjoyable. However, it is exactly the fantastical bent that I find intriguing. Where else can my American Clubber (Warrior, to be official) fight a Greek Hoplite over a banana laden territory in a tropical jungle?
Its those sort of instances which move the game away from the historical for me.
If it were indeed historically reflective then most of the civilizations could never begin in the Ancient era.There is no record of American Swordsmen facing off against Japanese Samurai. How about Aztec bombers obliterating the city of Berlin? German U-boats sinking Egyptian Frigates? My own personal favorite, Teddy Roosevelt adopting Islam as the American religion. Priceless!
These are the quirks that make it interesting for me. Most of our games are played on a random map, with civilizations beginning in an era ages before they were ever conceived and can progress to technology and culture that would not come into existence for centuries after they were an influence on the world stage. To me, that is fantasy.
Okay, for those who wish to be more particular....perhaps it is Speculative Fiction.
I suppose it could be argued that it falls somewhere betwixt the two. However, other than historically true labels for civilizations, their leaders and certain unique units, I see nothing else that truly lends itself to history.
Now don't get me wrong! I like it! Despite the lambasting I have read through several threads about bugs and patches and the game being 'broken', I find Civilization 6 to be eminently enjoyable. However, it is exactly the fantastical bent that I find intriguing. Where else can my American Clubber (Warrior, to be official) fight a Greek Hoplite over a banana laden territory in a tropical jungle?
Its those sort of instances which move the game away from the historical for me.
If it were indeed historically reflective then most of the civilizations could never begin in the Ancient era.There is no record of American Swordsmen facing off against Japanese Samurai. How about Aztec bombers obliterating the city of Berlin? German U-boats sinking Egyptian Frigates? My own personal favorite, Teddy Roosevelt adopting Islam as the American religion. Priceless!
These are the quirks that make it interesting for me. Most of our games are played on a random map, with civilizations beginning in an era ages before they were ever conceived and can progress to technology and culture that would not come into existence for centuries after they were an influence on the world stage. To me, that is fantasy.
Okay, for those who wish to be more particular....perhaps it is Speculative Fiction.