Your weekly dose of changes are here.
The Thrift saga continues. Not wanting to admit defeat to
@redrum68 I have nevertheless come to the conclusion the bonus to Specialists is too problematic with its long-term scaling, and therefore also pushing up against Mastery (Abstinence).
New plan: +1

from Bonus Resources
What can I say? Inspired.
I've also removed the caps (set to 999).
TTGOG scaler reduced from 10 to 5, dunno what I was thinking there, it was better than Ceremonial Burial... whoops.
Atoll movement cost increased to 4. Some boats were still too mobile through them for my liking. I'll also take this opportunity to shout out the Static Storms feature-version of Maritime Weather, see here:
https://forums.civfanatics.com/threads/maritime-weather.695562/post-16775290
God-King Pantheon is a bit too strong compared to Ancestor Worship so I've removed the +1 Faith / 5 Citizens part of the scaler.
Recon "Adventurer" promotion fixed to remove movement *from* things like Hills, rather than *in* things like Hills, making use of the new columns.
I've been playing a lot of Ethiopia and they are actually very fun. Shocking.
If you are using 4UC then I've moved the Monolithic Church back to Mining and tweaked some of the yield increases.
I did this because the mechanic is so cute but, sadly, you never see half+ of the increases since they come before you can even build the thing, silly!
There also weren't any major implications of the different eras giving different bonuses, really.
What I've done is make it quite a niche (religion-centric) build before it would have unlocked -> approx equal yields (-1 prod) -> more variance with policies
For example you could try 2 ancient trees or 2 medieval trees. Ofc AI doesn't do this, but it's alternative yields not nerfed yields, so your appreciation may vary.
Code:
Monolithic Church
-Base yield is +1 Faith (loses 1 prod)
-Build Time reduced to 600 in line with other early UI (was 900)
-Founding now +1 Prod (loses 1 culture)
-Ancient Trees now +2 Culture (up from 1)
-Medieval Trees now +2 Science (from 1 Faith)
-Industrial Trees now +2 Faith (from 1 Science)
Finally we have a new new building. The Archive.
This has the 2 Writing slots, moved from the Amphitheater. It also has some small yields, the +2 Gold on Oasis from the Garden, and it Strengthens the Historic Event Tourism from the Palace (which is nerfed).
There's a couple of motivating reasons to do this, and I credit Pdan and others on the Discord although this won't exactly align with what they're theorycrafting (because the DLL for that doesn't exist)
1) require more investment from players, and especially warmongers, to get big Tourism from passive events like Era change etc.
I note this is only going to be partially successful because a) this comes v early so later, when Tourism output is more important, its easy to build.
It would be cool to spread it over more buildings but the effect is already set to the minimum value of 1.
2) symmetrize Writing with Art and Music, having a +% Specialist building and a 2 Slot Theming building
3) allow Faith of the Masses to be split into two Beliefs, as purchase of (especially) Museum and Broadcast Tower is very powerful (but it's cool to have the options somewhere)
It's quite fiddly to make all the parts move to make room for it, but the changelog looks like this
Code:
Archive (Theology)
-- 1 Science and Culture
-- +2 Gold from Oases (from Garden)
- Garden moved back to Civil Service and its Citrus and Cocoa bonuses moved to Circus
-- 2 Slots for Writing, +2 Culture and +1 Science if Themed
- Amphitheater reduced to 1 Slot
- Artistry Cultural Exchange buffs Archive instead of Amphitheater
-- "1 Turn" of Tourism for Palace Events
- Palace reduced to 2 Turns (from 7)
- Tradition Finisher gives back 4 Turns
-- The Chartarium Religious NW gives +3 Faith to all Archives
-- Reformations rebalanced as follows
- Faith of the Masses now Amphi, Opera, and Broadcast; +2 Faith; +2 Food/Prod/Culture per Luxury
- Divine Teachings now Uni, School, Lab; +2 Sci; 15 Gold when Spreading
- NEW Custodianship has Archive, Gallery, Museum; +2 Tourism; +5 Food, 3 Sci, 2 Tourism in Cities over 20 pop
To make way for this icon in the atlas I've ditched the State Treasure (Treasure Hoard) icon. There is a new one coming thanks to
@Putmalk, who has been absolutely printing out top-quality icons recently, and we hope to include many in the base VP