Holy Wars and Schisms

Jiska

Warlord
Joined
Apr 23, 2016
Messages
164
Looking for feedback, bug reports, ideas for new mechanics, etc. :)

https://steamcommunity.com/sharedfiles/filedetails/?id=1292154969

A small mod I've wanted since G&K was released:

Whenever a Civilization with a capital that's a Holy City declares war against another Civilization with a capital that's a Holy City, a Holy War is declared and all Civilizations with Religious majorities in their capitals declare war accordingly. Civilizations engaged in Holy Wars gain Faith on killing units of the enemy Religion for the duration of the war. Holy Wars stop being declared once having researched Scientific Theory.

Whenever a with a Civilization declares war on another Civilization whose capital is the Holy City of the war declarer's capital city's Religious majority, a Schism occurs and the war declarer's capital will become the Holy City of a new sect of the defender's religion.

Compatible with any mod that adds religions.

Compatible with JFDLC: Holy War declarations based on chosen State Religion rather than capital religious majority, and Piety is gained rather than faith on enemy unit kill
 
I always felt the game needed a mechanic for starting holy wars, so I am very pleased to see this mod! I decided to try it out with a team game to maximize carnage, and well, the results were a little wonky. I've noticed that if you have a religion, but your teammate is following someone else's religion, and you happen to declare a holy war on that someone else (or if they declare war on you), the game will try to make your teammate declare war on you, essentially meaning you're declaring war on yourself which forces you into a schism against yourself.
 
@SLGray: Nope. No new Religions. I suggest Tomatehk's or Calypso's mods.

@MariusMagnus I guess I'll have to add some checks to prevent that sort of thing :/ tbh I never play games with teams but I suppose I'll have to do some bug investigation. Thanks for the feedback and report!
 
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