ElConejo
Lord of Kharak
- Joined
- Oct 9, 2006
- Messages
- 119
MOD FOR VANILLA CIV4 PLEASE
I have finally created an account here at CivFanatics after nearly two and a half years of lurking up the walls. The reason I wish to get involved here at CivFanatics is because I know that this is a hotbed of and centre for Civ4 Modding right now, (Yes, be proud
) and frankly I feel that this is the best place right now to find support for and complete a Mod idea I have had recently.
I want to make a Homeworld - Kharak Mod for Civ4. I am by NO means skilled in Modding or Civ4 Customization, which is why I have come here. I do not yet know how to make the changes or built the mod I have planned, but I know that (comparatively speaking to most mods that have already been completed or are underway) it will be a noticably easier project.
The reason why this will be a relatively easier project is because of the low level of major changes required:
-No need for 3D modeling because the storyline of Homeworld basically depicts the Kushans (after they crashed on Kharak) evolving technologically the same way as we did.
-We also should not (at least at this time) concern ourselves with the Tiidan or the exodus from Kharak, as I would like this (hopefully first) Mod to detail the life of the Kushans on Kharak from just after the Kiiths have separated all the way until the unification just before the discovery of the Kar-Toba.
-We need no new resources or new landscapes
However the project will require that we rework some of the (to my knowledge) easier parts of Civ4 to give it the face of Homeworld or Kharak. What we will need to do - at least for our first version - is highlighted below:
Project Goals:
- Custom Factions/Nations
See below
- A Kharak map
Really this can just be a simplified map with a large desert along the
equator with hospitable lands north and south of it.
- Custom "pre-named" cities based on Homeworld language
- If possible, rename the Victory Conditions (again, if possible)
Diplomatic = Age of Reason Victory
Conquest = Heresy War Victory
Space = Mothership Completion
- Custom names for wonders/projects
I am posting these, my initial thoughts, in hopes that there will be others joined in trying to help me make this mod a possibility. Let me know any thoughts you would like to see in the mod, and anyone who is able to help out with this project please post here your willingness as well as what you can offer to the project. Hopefully this will get some serious interest from some of you and we can get moving with the project at hand.
NOTE: Remember, I will be reading up on how all this is done as best I can, but for right now I dont know how to even create the most simple of changes, but given time I will be able to contribute what I can in addition to my ideas and insights on the project.
Thanks.
I have finally created an account here at CivFanatics after nearly two and a half years of lurking up the walls. The reason I wish to get involved here at CivFanatics is because I know that this is a hotbed of and centre for Civ4 Modding right now, (Yes, be proud

I want to make a Homeworld - Kharak Mod for Civ4. I am by NO means skilled in Modding or Civ4 Customization, which is why I have come here. I do not yet know how to make the changes or built the mod I have planned, but I know that (comparatively speaking to most mods that have already been completed or are underway) it will be a noticably easier project.
The reason why this will be a relatively easier project is because of the low level of major changes required:
-No need for 3D modeling because the storyline of Homeworld basically depicts the Kushans (after they crashed on Kharak) evolving technologically the same way as we did.
-We also should not (at least at this time) concern ourselves with the Tiidan or the exodus from Kharak, as I would like this (hopefully first) Mod to detail the life of the Kushans on Kharak from just after the Kiiths have separated all the way until the unification just before the discovery of the Kar-Toba.
-We need no new resources or new landscapes
However the project will require that we rework some of the (to my knowledge) easier parts of Civ4 to give it the face of Homeworld or Kharak. What we will need to do - at least for our first version - is highlighted below:
Project Goals:
- Custom Factions/Nations
See below
- A Kharak map
Really this can just be a simplified map with a large desert along the
equator with hospitable lands north and south of it.
- Custom "pre-named" cities based on Homeworld language
- If possible, rename the Victory Conditions (again, if possible)
Diplomatic = Age of Reason Victory
Conquest = Heresy War Victory
Space = Mothership Completion
- Custom names for wonders/projects
I am posting these, my initial thoughts, in hopes that there will be others joined in trying to help me make this mod a possibility. Let me know any thoughts you would like to see in the mod, and anyone who is able to help out with this project please post here your willingness as well as what you can offer to the project. Hopefully this will get some serious interest from some of you and we can get moving with the project at hand.
NOTE: Remember, I will be reading up on how all this is done as best I can, but for right now I dont know how to even create the most simple of changes, but given time I will be able to contribute what I can in addition to my ideas and insights on the project.
Thanks.