JonathanStrange
PrinceWithA1000Enemies
Don't even get me started on Fantasy Wars or Elven Legacy!!
HoMM5 is good if you're playing Tribes of the East. There's also an easy way to play the campaigns from Vanilla and HoF with the TotE features, which makes the whole experience much better.
... and this easy way is to??
You'll have to do some downloading, but the downloads and instructions are here:
http://www.heroes-fr.com/en/original_campaigns.php
Assuming you have Tribes of the East, just put the files in the proper places and bang, H5 and HoF campaigns in the TotE client, with the updated unit upgrades and skill wheel and everything.
My one complaint with King's Bounty: Legend, however, is that screwing up once can really leave you in trouble. If you lose enough minions and can't buy them back, you can quickly get to a point where there aren't any fights left you can win to make money and buy more minions. ...Then again, lose enough times to the same ghost in the original King's Bounty and you can find yourself equally boned.
Definitely very worth playing, though.
I would highly recommend Kings Bounty (http://www.kings-bounty.com/) as a better version of the HOMM formula.
It's not good that you have to get an expansion pack for the game to be worthwhile
I forgot that since I got Heroes 5 and Hammers of Fate before TotE came out.I'd highly recommend to anyone browsing this thread NOT to buy any of the other games. ToE is a stand-alone expansion, and frankly the earlier campaigns are not worth the money to buy. Plenty of multiplayer maps included with ToE and online as well.
IIRC there was a number of people complaining that some of the ultimate skills weren't actually worth taking because some of the required perks were really bad, the Wizard's ultimate skill requiring Tremors comes to mind. So I think it adds to the game since you have think over whether you want a good perk or one that is required for the ultimate skill.1. The skill tree vs the Skill wheel. In 5, there are set skills that are essential to any campaign or multiplayer map. In order to get these skills, you *had* to invest in a precise series of upgrades. Necromancer? Then you'd better upgrade Dark Magic, Summon Magic and Enlightenment. And forget about picking skill perks that you'd actually use. You'd better choose the exact perks needed to reach the ultimate skill, even though none of them are useful endgame. In contrast, KB has a weighted skill tree whose end result, though not implementation, is similar to HoMM3. You'll find it easier for a Warrior to take Might skills, and a Mage to take Magic skills, but no skill is so overpowered that you simply *have* to possess it.
I prefer heroes 3.
They were the real thing. 4 was messed up and 5 was to shiney for my taste.
100% signed. homm3 in connection with wake of the gods (a mod wich is as good as ffh2 for civ)
Funny. If you replace 'sucked' with 'rocked' we'd agree completely!the gameplay sucked, the art style sucked, the magic system sucked, the town upgrade system sucked, the campaign sucked, and constantly worrying about your heroes getting killed in a fight sucked.