How do I copy buildings and wonders ?

Pomphis

Warlord
Joined
Sep 22, 2010
Messages
294
Location
Berlin, Germany
There are some buildings and wonders available as modcomponents or parts of other mods which I would like to copy. Is there any tutorial or instructions on how to do this ? Is it better/easier to start with the modcomponent or to take it from a mod that already uses it ?
 
Thank you. I don´t quite understand this part:

Assets\Modules\Switzerland_CIV4ArtDefinesSchema.xml
2. Every modular file needs a "*_" at its beginning. In my example case, I used "Switzerland_".
It is recommended to rename all schemas to Switzerland_*

I see three different Versions; first "Switzerland_", then "*_" at the beginning and finally "_*"

Do you know which one it is ?

One wonder I am interested in is Trafalgar Square. The modcomp has a number of TrafalgarSquare files I might copy to Modules, but also a CvEventManager.py in a Python Folder. Is that needed too ?

Another is the Arc de Triomphe. It has in addition to the XML files a CvGameUtils.py in a seperate Python folder. Is that needed ?
 
All files needs a prefix, meaning they are all *_ where * is the same name for all of them. Switzerland is an example. _* is actually *_X where * is the fixed name (same as before) while X is the unique name for that file.

Another is the Arc de Triomphe. It has in addition to the XML files a CvGameUtils.py in a seperate Python folder. Is that needed ?
Questions regarding specific mods/modcomps are likely best asked in the thread dedicated to said mods.
 
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