How do I destroy my districts?

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Aheadatime

Prince
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Dec 21, 2009
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I can't seem to find a way to destroy my districts. If I want to totally re-vamp my district/improvement lay out for a city, how do I do so?
 
While I completely understand the "thinking before you place it" thought, there should also be an option to raze your own district. Even if it required 1 builder charge per building in the district and a final charge for the district itself. There are just times when it's worth a complete loss of a district if you want to replace thousands of years in the future.
 
Er.. so you guys don't think this is an issue? What imbalances or harms would it cause if we could deconstruct our districts for a piddly amount of gold? If none, why wouldn't the feature be added, since it would bring so many benefits to the sim-city side of the game?
 
While I completely understand the "thinking before you place it" thought, there should also be an option to raze your own district. Even if it required 1 builder charge per building in the district and a final charge for the district itself. There are just times when it's worth a complete loss of a district if you want to replace thousands of years in the future.

Yeah it's silly and I imagine going to be patched. Even 1 turn and zero hammers towards building (you selected it for production and then change to something else) locks it in.
 
Nah, it's fine as it is. Without making mistakes how are you going to learn so you can do it better next game, or even next city?
 
Nah, it's fine as it is. Without making mistakes how are you going to learn so you can do it better next game, or even next city?
So if you lose a wonder race, should you be stuck with an unusable hex the rest of the game?
 
So if you lose a wonder race, should you be stuck with an unusable hex the rest of the game?
No because if you lose the Wonder race the tile clears..
You will never "lose a district race" once placed you will always be able to finish it.

(there should be a "are you sure you want to place this district here Y/N" pop up...just like there should be with harvesting...unless you explicitly turn those popups off)
 
Nah, it's fine as it is. Without making mistakes how are you going to learn so you can do it better next game, or even next city?
Here's a conundrum. When I've made a mistake and realized it, should I be a) forced to suffer for it for the entire game for no good reason; or b) be able to raze the district (at a cost) and replace it during the same game? :rolleyes:

Like there being no 'back' button in the Civilopedia, there is no excuse for this 'feature'. Luckily I keep my autosaves on 'every turn', but it's still annoying, especially when you misclick the damn district. If not A-1 priority for the first patch, certainly B-1 at least.
 
It's meant to be an impactful decision with both short & long-term repercussions, like founding a city or DOWing someone. Adding an "undo" button would get you around the long-term repercussions, thereby making the decision much less interesting and impactful.

If you just mis-clicked, that's what autosave is for.
If you made a bad decision, learn from it.
 
Razing your own city would be a welcome option, now that I think of it (afaik, it hasn't been possible in any Civ so far). It should come at a significant cost, in addition to the 'lost' Settler from doing it. But if you can raze enemy cities, logically it should be possible, at least up to a certain point (say, < size 5).
 
I did have a glitch in my game where I pillaged Ghandi's holy site, shrine, and temple before taking his city, then I gave it back to him in the peace deal (I was experiencing a lot of war weariness and needed to make peace, and he had cavalry against my crossbow/UU Kongo swords), and during the transfer of ownership, the holy site was somehow destroyed. Ghandi eventually built a campus on top of the tile where the holy site was before.

However, unless you can pull off that specific sequence of events, I think its impossible to destroy a district.

(thinking about it, maybe this happened because I was kongo, actually?)
 
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