It completely defeats the challenge of climate change, sadly.huh. didn't know that.
Unless it gets to a point where it is totally submerged... then even flood barriers won't helpBuilding flood barriers will bring back the flooded tiles, allowing you to fix them.
I never touched on that- I was only talking about the mechanic.Let's ignore whether or not climate change is a reality....
If something gets broken and is unrepairable, you should be able to build another in another location.
Yeah that happens a lot if you don't have the production. Getting factories and polluting the earth can also bring in other catastrophes like the asteroid.Unless it gets to a point where it is totally submerged... then even flood barriers won't help
Like governments do in real life with housing, which is why we care about rising sea levels in the first place. How stupid are folk to buy houses next to a river or sea? Mine is 150 feet above sea level. I guess the price of housing here is going to skyrocket! Bye bye London!don't build districts on coastal lowlands !
Yeah and the worst thing is that folks pay all that extra money for living next to the shore. In civ 6, placing districts next to the shore can be worth it if you have enough resources to get those flood barriers later on. You could get away with the bonuses like placing a campus next to a shore atol and get that +2 extra science on your campus.Like governments do in real life with housing, which is why we care about rising sea levels in the first place. How stupid are folk to buy houses next to a river or sea? Mine is 150 feet above sea level. I guess the price of housing here is going to skyrocket! Bye bye London!