How do I reskin terrain?

Have you tried using the csv file and dds from Deliverator's example in your mod? I started with that, and then ended up discovering that ModBuddy was setting those resources to import=0 in the modinfo file. If you look in his modinfo, it isn't set at all. In mine, I had to change the Import property of the resources(csv and dds) in ModBuddy for each one from 'false' to 'true'.
 
What? Here's my mod info
Spoiler :
Code:
<?xml version="1.0" encoding="utf-8"?>
<Mod id="7f45bd0e-47a7-4d93-b3bc-a2b13afc811e" version="1">
  <Properties>
    <Name>Test Mod Red Grassland</Name>
    <Stability>Alpha</Stability>
    <Teaser>Grass is red</Teaser>
    <Description>Grass is red</Description>
    <Authors>Garett</Authors>
    <HideSetupGame>0</HideSetupGame>
    <AffectsSavedGames>1</AffectsSavedGames>
    <MinCompatibleSaveVersion>0</MinCompatibleSaveVersion>
    <SupportsSinglePlayer>1</SupportsSinglePlayer>
    <SupportsMultiplayer>1</SupportsMultiplayer>
    <SupportsMac>1</SupportsMac>
    <ReloadLandmarkSystem>1</ReloadLandmarkSystem>
    <ReloadStrategicViewSystem>0</ReloadStrategicViewSystem>
    <ReloadUnitSystem>0</ReloadUnitSystem>
  </Properties>
  <Dependencies />
  <References />
  <Blocks />
  <Files>
    <File md5="25E9116764C24A73FB5A6FCBFA981099" import="1">Art/euro_grassland_red_d.dds</File>
    <File md5="4E98B3416B5FA52325316EC371B28107" import="1">CSV/terraindef.csv</File>
  </Files>
</Mod>
And here is how it looks in game:
Spoiler :
attachment.php

but when I use my own reskin it just makes Grassland Black.
 

Attachments

  • Purplegrass.jpg
    Purplegrass.jpg
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Have you tried using Deliverators dds file, but with an identical name to the one you are using(euro_grassland_red_d.dds)?

If the only difference is the content of the dds file, then the issue must lie in that file. It looks like you are using Paint.net to edit it?
 
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