The project file wontt work and I am confused to how do i export it with the extremely lack of official documentation of any kind (yep Firaxis Games sure was smart about that one).
Edit I was thinking of Making a mod for the ICBM:
make a game option that allowed ICBM to destroy cities turning them into ruins (not water: that is way over doing it IMHO)
- Cities with a population of 3 or less will be turn into ruins killing all units
- Cities with a population of 4-10 will have a probability of being turned into ruins (factoring in city defense buildings etc)
- All Cities not destroyed will slowly lose 1population per turn due to Radiation poison if all Fallout in adjacent plots is not removed within 10 turns.
- An option to allow Civilizations to turn Over (Surender) it's cities to the Civ that launched the ICBM if and only if they have more 2 or more ICBM units availble.
Other planned Mods
Mole Unit: An early Spy unit can only Investigate Cities.
more Civics catagories: Health and Education.
Edit I was thinking of Making a mod for the ICBM:
make a game option that allowed ICBM to destroy cities turning them into ruins (not water: that is way over doing it IMHO)
- Cities with a population of 3 or less will be turn into ruins killing all units
- Cities with a population of 4-10 will have a probability of being turned into ruins (factoring in city defense buildings etc)
- All Cities not destroyed will slowly lose 1population per turn due to Radiation poison if all Fallout in adjacent plots is not removed within 10 turns.
- An option to allow Civilizations to turn Over (Surender) it's cities to the Civ that launched the ICBM if and only if they have more 2 or more ICBM units availble.
Other planned Mods
Mole Unit: An early Spy unit can only Investigate Cities.
more Civics catagories: Health and Education.