I'm surprised that creating a large mix of units (hunters, melee, recon...) seems to be the norm. In my games usually I send hunters on their own, and most of them do quite well (66% survival I would say).
For promotion I prioritize invisibility (take it up to level 2 at least) to increase survivability, then hunter promos to increase subdue rate, and finally visibility promos to see more targets. I manage them manually up to the second invisibility promo, then I set then on autohunt. This is only vulnerable to big cats roaming forest/jungle - in these rare cases a "special force" is indeed needed for a short period (until the cat is killed). But even then supplementing the hunters with a fex upgraded dogs in the area is often enough to eliminate the visibility advantage of the big cat.
Note than I don't play with Size Matters, and usually I play Immortal.