chucknra
Chieftain
If you make the guerilla a hidden nationality, when you upgrade to TOW would it become "non-hidden"? Also, when you upgrade from Med Inf would it become hidden?
I did the same in my Mod but also increased their attack and defense to 8. (that's not that high considering the changes I made in that Mod to other units)Dave the Monkey said:I've increased the movement of Guerillas to 2. This allows them to pillage and escape in the same way as guerillas in the real world have done in the past.
I've noticed that as well. I think they treat the hidden nationality units as barbarians. (which they also attack like crazy)Dave the Monkey said:I've just been running a test on Conquests with Guerillas set to hidden nationality and have discovered a strange anomoly.
Obviously, when a unit is hidden nationality, the AI will always go after it- be it Privateers, Guerillas or anything else.