How have the Persians managed this???

After sleeping I have come up with a possible strategy anyway given that It seems to be a hopeless situation.

I'm going to declare war (underhandedly of course) with a small nation like the Aztecs, send over the Elite troops I gained from my Viking war and try for a Leader. I have 15 turns to do it. The Indians are building the UN in a 76 prod city taking 16 turns for the UN.

This way If I manage to get a Leader I can get Fission in 10 turns and rush build it with my Leader. I've cultivated an affable relation with anyone I can with MPP's and RoP's all through the game so fingers crossed I might be able to still win this.
 
Try a little variety people. If in 99% of your games you go democracy/republic, do the games not get old? Try a game where you go communism and see if you can come up with some new and interesting strats.
 
im probably wrong but persia may have just been through a golden age, this could explain how they are further ahead with technology and have more money.
 
If you're bugged about the fact that Persia has alot of gold and techs, just buy it from them. You have two luxuries they don't have and they have a descent sized empire which means they'll pay a good sum for them. You might not get both of the techs but you can probably go a long way towards cleaning out their gold surplus.
 
Originally posted by Gunnar Thor
If you're bugged about the fact that Persia has alot of gold and techs, just buy it from them. You have two luxuries they don't have and they have a descent sized empire which means they'll pay a good sum for them. You might not get both of the techs but you can probably go a long way towards cleaning out their gold surplus.

Lol. :lol:

I got 450 per luxury maximum. I'd already bargained him out of 2 previous luxuries before I took that shot.

Thus leaving him with just about 11,000 after I'd sold him all my luxuries, enabling me to do diddly squat about buying Fission.

I tried for a laugh to buy it from the Indians. I offered my (by then) 2,400GP every single one of my cities all my maps, luxuries everything I had - even some workers I had lying around and all my advisor would say was "they would never accept such a deal" :rolleyes:

Personally I think its a side effect of playing on Huge maps. Civ3 isnt at its best in such huge maps and sometimes the AI just goes weird and game concepts designed for standard maps screw up on Huge.

I'm certainly not playing on Huge again thats for sure...
 
GREYHAWK, YOU CANNOT OFFER CITIES!

The moment you offer a city they will refuse the deal.

When it says "they will never accept that deal," it means that no matter how much you add to it, they won't take it. It means there is something fundamentally wrong with the trade.
 
Originally posted by Hygro
GREYHAWK, YOU CANNOT OFFER CITIES!

The moment you offer a city they will refuse the deal.

When it says "they will never accept that deal," it means that no matter how much you add to it, they won't take it. It means there is something fundamentally wrong with the trade.

OK, something else to add to my 'undocumented bizarre features' readme...

Lemme see, its on the trade screen, you can trade cities if you wish but the AI will always refuse a deal even if you are giving away your own cities?

So to recap:

The manual says:

"This wonder increases lab research in a city by 50%"

For Newton's & Copernicus (and presumably SETI).

What it should say:

"This wonder increases lab research in a city and might, on a good day if you've had a really hot cup of tea, greeted the Postman, written a letter to your dear aunt and ate a particularly scrummy hot cross bun as well as it being a relatively hot Tuesday in March...increase your lab research by 50% if another wonder is built in the same city"

The manual says:

"Communism shares corruption between cities enabling far flung cities to be reasonably productive in a large empire."

What it should say:

"Communism shares corruption between cities enabling every other civ to totally overtake you in all aspects of the game, giving you the finger on the way past as well as generally questioning your parentage in loud silly voices"

The manual says:

"You can trade cities"

What it should say:

":lol:"

:saiyan:
 
Originally posted by Greyhawk1
The manual says:

"You can trade cities"

Don't blame the manual for this one! You used to be able to trade cities... But then they patched it out, as there was some sort of exploit associated with it. So please, feel free to blame to manual for everything else. But not things that it couldn't have predicted ;).
 
HAr Har Kill Dem Persians and steel their gold and fondle their chickens!

:die:
Persia Korea

You ahve now achieved world peace. You owe yourself a Hershey Bar. :love:
 
Well... you could capture 1 city with marines on the first turn of a war, thus landing you just over 1000 gold ^^ capture more for more 1000 gold goodies! Just make sure you do it before they spend it!
 
You still can trade cities as a part of a peace deal.

And Science wonders work just like they should, but differently from Civ2, they don't work cumulatively, so there is no added bonus of building several in the same city.

Concerning Communism, you are perfectly right.
 
You can't actually trade them during peace. One side (not both) can give cities during peace agreements (after a war, not negotiation), but the other side can't offer anything but the peace treaty.
 
Wake up! The manual says espionage operations are much more successful under communism than democracy. How do you think the Russians have been able to keep up with the US in real world tech? Instead of 80% research rate, try 10% research rate and perform steal technology safely with the extra dough. Under communism, your chance of success is nearly 90%
 
where do you get this 90% figure?

Stealing 1 tech will probably cost twice as much as Persia's treasury.
 
If you plan to be successful under communism, you must learn how use your spies. And BTW, you don't need a spy to steal tech, just an embaasy, unless you are at war with the civ you're stealing from, in which case you do need a spy.
 
Well I don't know how accurate the 90% figure is, but I do know I've been successful 7 times in 8 attempts. And your tresury builds very quickly when your scientists are on vacation
 
Is there a chance Persia will win the vote? They are an AI after all and AI's get to positions of power much like you do, through death and destruction. That tends to leave behind alot of ticked off people.
 
You're not going to believe this.

I won!

Right after leaving here I loaded up the game and put all my cities on 'Wealth' hoping to shove my research bar up to 100%.

After doing this I contacted the Persians and noticed that they didnt have any Aluminium! The same turn both my Oil sources ran dry :mad: No more Battleships...

Anyway I had 8 Aluminium, I sold them some for 2,500 gold.

Then I went into the Espionage screen and noticed I could steal Fission on the Careful setting for just over 4,000. I could just about afford it so I went for it - it worked!!

I already had a Leader I gained from the Viking conflict which I totally forgot about so I rush built the UN, chose to take a vote and I actually won! The Indians got one vote and that was themselves...game won in 1979.

I only got 1,322 points but it was the hardest game I've played yet.
 
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