Feyd Rautha
King
The title might sound weird, but I was just wondering why cities don't act their strength. I can understand from range being a bit overpowered, but when a unit attacks my city things should be different.
Example...
I've used a longswordsman to attack a horseman and vice-versa. The result often is maybe 2 health lost by the longswordsman and a dead or "red-damaged" horseman. However, if that same horseman attacked one of my 18 strength cities the city would lose twice as much and the horseman would lose half as much. Doesn't seem to fit.
I wonder why cities are nerfed so much I guess. Even in the era of canons, defensive cities didn't fall without large forces arrayed against them.
Example...
I've used a longswordsman to attack a horseman and vice-versa. The result often is maybe 2 health lost by the longswordsman and a dead or "red-damaged" horseman. However, if that same horseman attacked one of my 18 strength cities the city would lose twice as much and the horseman would lose half as much. Doesn't seem to fit.
I wonder why cities are nerfed so much I guess. Even in the era of canons, defensive cities didn't fall without large forces arrayed against them.