I am playing as Japan in Immortal and Epic Speed. I had entered Renaissance after researching gunpowder. I puppet cities which have not much buildings left or have crappy location. I have a list of questions. I hope the community would enlighten me.
1. In the case of authority, how many cities are ideal? What is the exact number of penalty on Tech, Policy and Culture from expansion? Most conquered cities take a long time to catch up with my other cities and I am thinking annexing them might not be the right decision.
2. Some enemies capitals have wonders and some wonders such as stone hence and pyramid are useless for me because I don’t get the instant bonus. These wonders increase my wonder building cost though and I cannot destroy them. Any solution?
3. Can I destroy the holy city of enemies? I have my own religion, so I don’t want to have one of my cities generating heretic religious pressure. Is it possible to convert the holy city of another religion and what is the benefit of this action?
4. In regard of city specialization, does anyone have suggestions? I think guilds farm, other great person farms and military unit production cities are obvious. I tried to have my capital specialize in producing wonders and land units and another city specialize in producing mounted units, since stable increases mounted units production quit a lot.
1. In the case of authority, how many cities are ideal? What is the exact number of penalty on Tech, Policy and Culture from expansion? Most conquered cities take a long time to catch up with my other cities and I am thinking annexing them might not be the right decision.
2. Some enemies capitals have wonders and some wonders such as stone hence and pyramid are useless for me because I don’t get the instant bonus. These wonders increase my wonder building cost though and I cannot destroy them. Any solution?
3. Can I destroy the holy city of enemies? I have my own religion, so I don’t want to have one of my cities generating heretic religious pressure. Is it possible to convert the holy city of another religion and what is the benefit of this action?
4. In regard of city specialization, does anyone have suggestions? I think guilds farm, other great person farms and military unit production cities are obvious. I tried to have my capital specialize in producing wonders and land units and another city specialize in producing mounted units, since stable increases mounted units production quit a lot.