How many games do you not finish due to slow CIV5 software?

How often do you quit a game due to slow software?

  • I never quit for this reason.

    Votes: 68 58.6%
  • I usually finish anyway, even though it's slow.

    Votes: 17 14.7%
  • I quit more than I finish because of this problem.

    Votes: 18 15.5%
  • I finish less than 20 % because of it.

    Votes: 13 11.2%

  • Total voters
    116
I quit one game as Russia on a huge earth map that I started before any patches came out. Also before I discovered that Fractal was an option
 
Bottle necks for Civ game have almost always been : Memory (Ram), CPU....ton of other things... Graphics card.

Civ 5 seems a bit more GPU hungry, but I'm willing to bet Memory and CPU are still the biggest bottlenecks and the reason for most crashes(95%+ of game crashes in turn based strategy games are usually due to memory leaks and when you cap out the game flops out). If you are having issues, I'd consider upgrading Ram and making sure you have a 64bit installation of windows so it can actually use any ram above 2.xxx gbs.
 
My aging rig handles the DX9 version with ease. Even late game huge maps are not particularly slow. I think there seems to be some problems with the DX11 version (from what I've read) so maybe that's the problem for some people?

If you could actually turn on anti-aliasing in DX9 I'd imagine most people would be quite happy with the DX9 version of the game.

I'm seriously considering getting an Nvidia graphics card, as apparently you can force AA in DX9 with one.

Anyway, no, I never quit because the game is slow, because it's never slow.
 
Well, my problem is that I tend to play too quickly, not taking the time to slow down and really "play" the game. So, I like the "slowness" of the game (which is still not that bad, IMO). It gives me a chance to sip some tea, think about what else I need to do (in the game or IRL), and relax a bit. You know, enjoy the game. Like it's a game.
 
I play large epic game and never been annoyed by turn times , the patch a month or 2 ago really speeded them up , especially at the start.
 
It most likely has something to do with your hard drive. They are the biggest bottle necks in a system now a days. I have two ssd. And I have noticed a slow down since this new patch though

BS, I use my 2tb spindle drive without any issues at all.

@OP, your bottleneck is your slow-as-molasses cpu. Do you have it overclocked at all? My i7 920 is clocked at 3.6 right now but typically runs around 4.0, and I also have a gtx 460. Get an i7 2500/2600k system, those will easily go to 4.2 on the stock cooler and 4.5-4.7+ if you get really serious about it. That 1 min+ will turn into 10-15 seconds.

BTW, you might also turn your graphical settings down to mostly medium, with low tess and low res leader screens, at least on larger maps.
 
No slowdowns here and the last patch did seem to speed up turn time.
System specs:
AMD 1090T Black Edition six-core CPU mildly oc'd to 4.2GHz (On air)
ASUS Crosshair IV Formula Mainboard
8GB RAM
ATI 6790 Video card
Two 7200 RPM HD's running in RAID 0

I would agree with those who say that lots of RAM helps: I have yet to suffer a crash no matter what the map size.
 
After every patch which bring "performance" or "turn time" optimations we (me and 2 friends) are trying a multiplayer game again (biggest map size, max number of civs) and hoping to have faster games but allways we are disapointed! I mean, i have a 6 Core CPU (intel i7 with 12 threads), Nvidia 480 GTX grafic card and 12 GB of RAM and iam hosting the games, why do we allways get 4-5 minutes loading times between the rounds around turn 600-700?
It seems that i have to wait sometimes, but i host these games so there should not be any big calculations on my friends PCs, it is anoying!
 
BS, I use my 2tb spindle drive without any issues at all.

@OP, your bottleneck is your slow-as-molasses cpu. Do you have it overclocked at all? My i7 920 is clocked at 3.6 right now but typically runs around 4.0, and I also have a gtx 460. Get an i7 2500/2600k system, those will easily go to 4.2 on the stock cooler and 4.5-4.7+ if you get really serious about it. That 1 min+ will turn into 10-15 seconds.

BTW, you might also turn your graphical settings down to mostly medium, with low tess and low res leader screens, at least on larger maps.
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No reason to call BS, just stating my experience. And with all the money you spent on that machine why didn't you opt for a ssd. Your machine is bottlenecked by that 2tb drive. May not notice playing civ but it will make a difference In daily os use. By the way his CPU is not slow faster then most civ. Gamers. No reason to act like a fanboi. Yes Intel faster but not likley the root of his problem
 
ok I have noticed the slight slow down (20 secs a turn) I was experiencing was from the additional troops AI seems to be creating post patch. After a few play through's, the game seems back to being buttery smooth. I may have blamed civ for the slow down when in fact it was a external cause. ie background programs
 
It does get a bit slow, but so did Civ 4, especially in the first 2 years after release.

I don't think it's so much bad software. Big maps late in the game with lots of AIs have tons of calculations that have to be made. Each AI city and unit has to be checked each turn, and it has to be checked against it's own so called strategy model, any battles going on have to be calculated, new tech paths have to be decided, there's just lots going on. If you could somehow play the game completely revealed and see what each AI is doing on it's turn you'd see the game isn't going slow. You'd see units flying all over the place a lot faster then you can move your own.

I also think a lot of it is perspective. Some people on here probably wait the same amount of time or longer then the OP and don't feel like it's "slow".

I think when we're talking about how long we're waiting between turns late in games we need to talk in terms of seconds or minutes rather then slow or not slow, for clarity.
 
I have switched to strategic view late in games, but mostly because the number of moving parts gets very large and strategic view makes it easier to keep track of what's going on.

I have no problems with speed of the software. Then again, I have a decent gaming computer, so Civ 5 is nowhere near straining it.
 
My solution: read a book while playing.

Frankly, it works out really, really well.

Fun fact: I finished The Drawing of Three while waiting during long turn-times in A New Dawn (CivIV mod).

And like Drawmeus said, Strategic View is a great thing. During wars, it drastically decreases turn time because you don't have to watch every single battle.
 
Fun fact: I finished The Drawing of Three while waiting during long turn-times in A New Dawn (CivIV mod).

And like Drawmeus said, Strategic View is a great thing. During wars, it drastically decreases turn time because you don't have to watch every single battle.


Advanced Settings--> Quick Combat has this effect as well.
 
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