How many games do you not finish due to slow CIV5 software?

How often do you quit a game due to slow software?

  • I never quit for this reason.

    Votes: 68 58.6%
  • I usually finish anyway, even though it's slow.

    Votes: 17 14.7%
  • I quit more than I finish because of this problem.

    Votes: 18 15.5%
  • I finish less than 20 % because of it.

    Votes: 13 11.2%

  • Total voters
    116

worther

Chieftain
Joined
Feb 6, 2011
Messages
5
I'm running an AMD 965 quad 4 OC'd with a GTX 460. It is more than adequate on all other games I've tried, but CIV 5 becomes virtually unplayable after turn 300 or so due to increasing inter-turn delays. I almost never finish a game because of this. At about turn 200 it starts taking about 1 minute, at turn 300 considerably more, until I finally give up in frustration. Anyone else with this problem? It should really be fixed.
 
Haven't had a problem. I go to Strategic View.
 
It most likely has something to do with your hard drive. They are the biggest bottle necks in a system now a days. I have two ssd. And I have noticed a slow down since this new patch though
 
I haven't had to quit yet. My i7 860 and gtx580 have been able to handle the game in 3d so far. :)
 
Only on huge maps do I get annoyed by slowdown on my laptop, so I don't usually play those.

FWIW, the majority of the crunching time is probably spent on finding paths for units. This was the case in IV and is the reason why larger maps slow down considerably more (more units + longer search paths).

Strategic view helps for speeding up slow down due to graphics processing.
 
I play huge maps on marathon. My games often go past 1000 turns. I don't think I have ever been frustrated by the time between turns. Even if it's really thinking, it's never that long. Under 30 seconds on the outside. My system is not over-clocked and while I am playing with an ati hd 5830, until recently I was playing on an NVIDIA 9600gt. Phenom IIx4, 4GB, win7 64-bit.

I don't know why you and so many others are having so many issues, but the game works well, I can assure you. I don't think it would be a graphics issue because it is taking place when most activity is not being rendered... My guess is either a hard drive issue (low data transfer rate, crowded system drive, fragmented system drive, having a very large non-ssd drive on one partition, etc), a ram issue (not having enough), or a CPU issue (not fast enough, not powerful enough, not enough cache).

It could also be related to 32-bit vs. 64-bit OS. Everyone I know is running 64-bit and Civ plays fine. Anyone else want to weigh in on this aspect? One thing is for certain -- it's NOT the game. The game plays fine for many people.
 
I run 64 bit 7 with a amd 965 overclock to 3.83ghz 8gb ram and a amd 6870 2 ssd . Turns after patch seems a lttle longer taking maybe 20 secounds. But the whole play screen freezes for about five seconds, only thing moving is the cursor. Did not do this before recent patch. Workers would continue move during turns now they are just frozen in space
 
Yeah, I'm running an AMD 955 with a 5870 and it's definitely worse now. The game was already unplayable late without Quick Combat on, but now it freezes between turns much earlier and longer even with that option enabled.

I'm playing on Deity, and my theory is that it simply has a lot more decisions to make between each turn now that city-states and AIs are spamming units all over the map.
 
I never quit because of this.

I do avoid playing on huge though, even though that's my favourite, because of the slow-down, especially in late games.
But apart from huge/late I never really experience a lot of slow-downs, to be honest. But maybe I have a high tolerance. As long as the turnover times are less than a minute I don't mind.
 
Civ 5 does seem to be more of a resource hog than anything else I have heard about other than Windows itself. I have Intel quad Q6400 (whatever that is, a friend built this for me on a limited budget) with GTX 460. It is what I would consider bottom range of usable for Civ5 with up to 20 to 30 seconds between turns at Huge/Marathon, a bit more if there is lots of war happening out there. Some of the patches have helped this noticeably. The last one has helped in that it seems to be a bit less inefficient with the graphics commands, but it is still fairly apparent the delay is processing, and it is not maxing out my processors. Disk could be a problem since I do not have the fastest, and loads, etc, do show that. But the in between turns don't seem to hit the hard drive that much except for the autosave files. (At least, sll that is what I notice and deduce with my rig and what I know to test.)

I never quit for this. I may not have the best strategic skills, but patient and scheming, I can do that....
 
Nah, I only quit if I get bored of a game, or my victory is so assured that its not worth the hassle getting it. Never for software slowdowns
 
If your system's running slow late game just lower the map size. If you're already on Small and with lowered graphic details..well..time to get an upgrade.

The game does not seem to be optimized well at all, that's for sure, but there's little to do other than trying to work with it.

I'm running on an nVIDIA GTX460, 4GB of DDR2 and a Q6600 processor. I had problems on bigger maps with all the details maxed out but tuning them down to medium and playing Small/Standard maps causes absolutely no problems late game. Well, other than when you're at war with the world without Quick Combat on.
 
My answer would be "It is very slow and I do usually quit, but I probably would anyway because late-game is so dull".

However, I have found that the latest patch really speeds things up!
 
I don't think I've ever finished a full game. I only play 'co op' with a buddy over the interwebs and the slowdown turn 250+ is too excruciating to bare. Usually get's pretty boring at that stage of the game anyways, so no big deal :/
 
this last patch has decreased turn time performance for me greatly, to the point a OCC game is to boring to play because of wait time :(
 
On my 5 year old computer the games runs pretty well in strategic view despite being below the minimums. On my 9 month old computer it runs quickly and without problem. Maybe I am blessed?
 
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