200 spt or 130 Dom you need a good map and civ for. They are not normal.
It’s a dodgy game anyway with gold abuse and the pantheon escape bug amongst others.
I get it but you are saying by turn 120 you should be above and beyond and skyrocketing.
I understand the game has many bugs or abuses however, I also realize many players can consistently win or get certain benchmarks each and every game on a standard / standard set up. I remember you posting that you got to 15 pop the same time you got to the moon landing and it cost you plenty of overflow which added about 40 turns on your game. Personally I don't want use bugs like the pantheon bug but I don't mind abusing chops or overflow. These are actually two mechanics that I don't fully understand or optimally use which is why I notice my games are usually 100 turns longer. Another issue is my city placement decisions are not optimal. Many times I run into a barb or have to settle somewhere I didn't want to because I lost the race to the city spot or play too fast.
I am having fun working on it though and learning.
Recently I played a game and lost to a 205 Deity AI Religious Victory because I never checked or wasn't watching.
Egg on my face but it made me aware that it can happen so I now check and stopped being so peaceful.
I guess my main focus is just getting better and I believe you and this forum constantly helps me learn.
If it wasn't for this forum I wouldn't know you could hold back founding your religion till you got a bunch of HS's in place.
Which instantly converts each city when founded.
Another thing you taught me a few days ago
@Victoria was to build 3 archers, warriors and chariots.
This gives you 9 units for the inspiration and you upgrade all 3 to get 3 other boosts.
It also helps defend your land or attack your neighbors.
I prioritize this now in all my games although I do find that faith buying some of these later units can work too.
The point is that changed my build orders around to actually improve my early game.
As usual... thanks for the help and replies!
(I suppose just finding an early relic and selling it to the AI will completely change games when compared?)