How the heck do you win a conquest victory???

Eddogegr3

Warlord
Joined
Mar 22, 2006
Messages
116
I play for Conquest wins only. Ever since Civ1. I can not figure out how to do this on any level from Noble or higher.

Anyone have strategies? The cost of too many cities makes this difficult. I suppose having vassals and alliances help, but still...
 
I play for Conquest wins only. Ever since Civ1. I can not figure out how to do this on any level from Noble or higher.

Anyone have strategies? The cost of too many cities makes this difficult. I suppose having vassals and alliances help, but still...

Most of this site is oriented toward teaching you how to do so. Take a look at the War Academy.

That said, I can give you some simple, generic strategies that will help you out on the medium difficulty levels (Noble through Monarch). Basically, they boil down to cottage spam, using slavery, building courthouses, and razing enemy cities, instead of keeping them.

Unlike prior versions of Civ, you need to use a little bit of strategy in Civ4. You can't simply spam units and expect to win. Automated workers are more intelligent than ever now, but you'll still do better to control them yourself. I'm a huge fan of the Financial trait and cottage spam. I never pillage any of my neighbors' improvements, since I'm going to be using them soon, myself. The exception is when I raze a city.

If you're already losing money, don't keep cities that you conquer. When you do keep a city, make sure to build a courthouse. Also, optionally build a market, bank, and grocer, and you'll be rolling in money, especially after you build Wall Street in a city that's already making lots of money (preferably through something like multiple shrines or corporations). At the very least, you should make sure your core cities are built up. On Noble and Prince, you really don't need to specialize your cities, though many people do. Even on Monarch, I haven't felt much need to specialize my cities.

Use slavery to get a basic infrastructure up. Slavery makes building expensive stuff like banks quite easy. All those angry people weren't doing anything useful, anyway. Also, Versailles and the Forbidden Palace help to make your far-flung empire more solvent. Each of them reduces the amount of maintenance you pay for nearby cities. In Beyond the Sword, your extra-continental cities cost you additional, even higher maintenance. You might want to stick to Pangaea games for this reason.

Personally, I find conquest victories to be too time consuming in anything but duel or tiny worlds. One of these days, I'll take the time to conquer a small world, but I think anything larger would be mind-numbingly boring for me.
 
Turn off domination for a start :p
 
Maintain a strong economy - either through specialists, ot through spamming cottages. Build markets, banks, and grocers in the cities that have a good base commerce. Choose the city for the Forbidden Palace wisely, and if you can, build Versailles. Switch to State Property when it becomes available. And found religions or capture Holy Cities. As soon as you have a holy city, make sure that it has (or gets) its shrine. Reserve one of this city's national wonder slots for the Wall Street. Spam missionaries and bring this religion to every city you can reach. Settle great merchants or priests in the Holy City.

At first, expanding into a huge empire seems impossible in Civ4, but as soon as you get a grip on the workings of the game's economy system, it becomes rather easy.

One important note: Don't overstretch. Your ability to expand will not only be limited by your military strength, but also by the strength of your economy. Captured cities will bog down your economy for a while until you can make them productive. Don't swallow more than you can chew. When you see that your economy gets bogged down by maintenance costs, do *not* conquer more cities, even if your military might be strong enough. Instead, build up your economy until it can stomach the increased maintenance, *then* continue your conquest.

Don't be worried if you appear to have only a handful of cities after a quarter of the game has already passed. Modern wars, especially when tanks and railroads come around, can allow for huge territorial gains in a very short time. Playing Marathon or at least Epic speed obviously helps with this.
 
I almost always play large or huge maps so conquest is probably the hardest victory to go for. On those rare occasions when I play smaller maps I find conquest the easiest vic. On the smallest map conquest is achievable with a military with nothing more advanced than the chariot. Moral of the story? If you want a real challenge play for conquest on HUGE maps. If you want easy cheesy wins play as persia or egypt on a duel sized pangea map.
 
Play marathon speed, great plains map, get a staring location at the center (lots of cows) Pick Egypt, and wipe out everyone very early with war chariots!

The only way I have been able to do it!
 
Courthouses are your friend.

So is the Forbidden Palace and Versailles, both of which are quite crucial for large empires.

also, relocating your capital to cover more cities is of great help, and having idle cities produce gold.

Once you get to State Property, most of your problems are gone.
 
If I understand correctly conquest is equal to elimination, one has to wipe out or vassalize all other civilizations, yes?

How to escape from Domination then? I've read somewhere that by razing cities one lowers percentage of population&area needed to Dominate, so can it be prevented somehow? Like, wiping 70% of cities of last civilization standing and make it capitulate in one turn?

Also,
Just to make sure...
Victory type (Domination, Space Race etc) is not affecting final score, only difficulty level, population, area and year?
 
If I understand correctly conquest is equal to elimination, one has to wipe out or vassalize all other civilizations, yes?

How to escape from Domination then? I've read somewhere that by razing cities one lowers percentage of population&area needed to Dominate, so can it be prevented somehow? Like, wiping 70% of cities of last civilization standing and make it capitulate in one turn?

Also,
Just to make sure...
Victory type (Domination, Space Race etc) is not affecting final score, only difficulty level, population, area and year?

Domination requires 65% of land and population, conquest doesn't, you can win conquest by having only 1 city
 
it's a bit hard to conquer the world with only one city producing troops:rolleyes:
 
But quite possible - depending on the setup, of course. :)

Anyway: I always thought of the domination victory as a replacement for the conquest victory for people who don't want the tedium of bringing home a victory that has already been secured way earlier. Basically, when you achieve a domination victory, the game is saying "okay, you've conquered most of the world, you could conquer the rest as well, so I'll concede that you've won."

Consequently, if you want to win by conquest, the logical approach would be to turn off domination. It's certainly possible to go for conquest when domination is still enabled, but in most cases it requires to actively prevent achieving domination, which doesn't make much sense imho.
 
I play for Conquest wins only. Ever since Civ1. I can not figure out how to do this on any level from Noble or higher.

1) Get 40/50 % of the land and raze everything else without mercy

2) Vassal everyone alive ( Warlords/BtS )
 
Back
Top Bottom