How to Cap Techs to Prevent Advancement Beyond a Certain Era?

EndoConvert

Warlord
Joined
Dec 17, 2010
Messages
297
I want to cap the tech tree so that no civ can advance beyond some specific era set at the beginning of the game (for example, no one can advance beyond the Renaissance Era).

Can someone explain how to do this easily in the XML, if it is possible to do via XML alone? Thanks.
 
I think its doable with a simple mod that disables specific techs. All you'd need to do is disable the first techs in the era you don't want them to advance to. I don't know if you can do this as a setting though thats toggleable. The following disables "Agriculture" for example... although this would make the entire tree unresearchable :

Spoiler :

<GameData>
<Technologies>
<Update>
<Set Disable="1"/>
<Where Type="TECH_AGRICULTURE"/>
</Update>
</Technologies>
</GameData>
 
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