How to create a map?

Kwibuss

Warlord
Joined
Aug 29, 2008
Messages
209
Location
The Netherlands
I didn't know a good title for my question but it comes down to this.

I want to edit the huge earth map, which is no problem. Just load the huge earth map from a custom scenario game and enter the worldbuilder.
But! The problem is i'm stuck with the civs that are on that scenario map and I want to edit the earth map without those civilisations.
What I want is that I make a nice map, but be able to choose how many civs and which civs are on before the game starts. But how?

I know someone made an earthmap where I can choose the numbers of civs and which civs are on it, but when I load that mod I allready have to choose the civs before I can enter the worldbuilder. So know i'm stuck with those civs..

In Civ3 you had a map editer in which I could load maps and edit them, but in Civ4 you can only edit maps after loading a game it seems or am I missing something?
 
Enter C:/.../Sid Meier's Civilization 4/(Beyond the Sword/Warlords)/PublicMaps

Right-click on the map you wish to edit (they'll be under the various PublicMaps folders), and select 'Open With...", then either Wordpad or Notepad. This will enable you to change the Civs. Just fool around with it for a bit and you'll get it to work (that's the best part, the eureka! moment. :)).
 
Enter C:/.../Sid Meier's Civilization 4/(Beyond the Sword/Warlords)/PublicMaps

Right-click on the map you wish to edit (they'll be under the various PublicMaps folders), and select 'Open With...", then either Wordpad or Notepad. This will enable you to change the Civs. Just fool around with it for a bit and you'll get it to work (that's the best part, the eureka! moment. :)).

But ofcourse! Didn't think about it yet, but very good idea. I think I will figure that out:)
 
Another question: how can I
  • Change the size of the map? (there are the "grid width=124" etc. settings, but can I simply change them if the cells at the bottomstill exist?)
  • and how can i make it possible for the player to choose the civs instead of starting with bredefined ones?
 
Another question: how can I
  • Change the size of the map? (there are the "grid width=124" etc. settings, but can I simply change them if the cells at the bottomstill exist?)
  • and how can i make it possible for the player to choose the civs instead of starting with bredefined ones?

1. This is more difficult. Basically you need to go through the WBS and remove individual tiles (rows and/or columns). It's easier to add or remove tiles starting from the top and/or from the right, because of the coordinate system. Let's say the top row is y=120. If you want to cut out that row, you need to manually remove all the tiles where y=120. If you want to remove the row where y=0, you will also have to renumber all the other rows... that's why it's easier to modify the top and the right. AND you have to change the grid width and height and num plots written. Changing the grid width and height by itself is not enough.

2. Check this out: http://forums.civfanatics.com/showthread.php?t=135669
Basically you just don't define the civs in the WBS. But the trade-off is, no historical starting positions. :crazyeye:
 
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