TheXMassTeam
Chieftain
- Joined
- Aug 1, 2006
- Messages
- 56
Hi,
I've got a little problem with my actual game (save file attached).
In almost ten turns (marathon speed, the one just above normal), I went from 90 happiness to -10, due mostly to high religious division unhappiness.
I've try to clean up a bit with inquisitor, but it seems to work only one turn. For example (screenshot attached), in a city with 28 total pop and 26 following of my own founded religion I've got a -7 "we want more followers".
How can I deal with that? I already build a temple, I also go for the piety social policy (unlock and first one) in order to get a discount for inquisitor and priest, but I can't afford to build an inquisitor for each city each turn, so I'm a little bit confused, what I missed? why city with 90% religious unity generate so much unhappiness? What am I missing? Who killed JFK?
Any clues are welcome
P.s. : someone suggest it's maybe a bug, so I'll post on github if it's one
I've got a little problem with my actual game (save file attached).
In almost ten turns (marathon speed, the one just above normal), I went from 90 happiness to -10, due mostly to high religious division unhappiness.
I've try to clean up a bit with inquisitor, but it seems to work only one turn. For example (screenshot attached), in a city with 28 total pop and 26 following of my own founded religion I've got a -7 "we want more followers".
How can I deal with that? I already build a temple, I also go for the piety social policy (unlock and first one) in order to get a discount for inquisitor and priest, but I can't afford to build an inquisitor for each city each turn, so I'm a little bit confused, what I missed? why city with 90% religious unity generate so much unhappiness? What am I missing? Who killed JFK?
Any clues are welcome

P.s. : someone suggest it's maybe a bug, so I'll post on github if it's one