How to generate smaller map?

yongke

Chieftain
Joined
Dec 8, 2007
Messages
2
Hi guys. I really like this map, it's awesome. However, I must say it's hard to finish a full game because my computer isn't that good and by mid-game would lag pretty bad. I was wondering if someone can show me how to decrease the generated map size. I tried to change the following:

Code:
	grid_sizes = {
##		WorldSizeTypes.WORLDSIZE_DUEL:		(13,8),
##		WorldSizeTypes.WORLDSIZE_TINY:		(16,10),
##		WorldSizeTypes.WORLDSIZE_SMALL:		(21,13),
		WorldSizeTypes.WORLDSIZE_STANDARD:	(16,10),
		WorldSizeTypes.WORLDSIZE_LARGE:		(16,10),
		WorldSizeTypes.WORLDSIZE_HUGE:		(16,10)
	}

but that didn't seem to have any effect, any help?
 

kbk

Prince
Joined
May 31, 2008
Messages
559
Location
Ohio
Smaller maps will help, but a large part of slow down with RFC and RAND is because of stability calculations and special events.

Less civs, fewer stability calculations, faster turns and load times. So I think the most important thing is to reduce the number of civs, rather than map size. Of course, fewer civs on a larger map wouldn't balance right.
 
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