How to get a good people remembering at the end?

CSDanger

Chieftain
Joined
Oct 5, 2007
Messages
63
Location
Berlin
Hi to all,

my question is at the end of the game when the people give you a name to remember you it seems I never get a good name. The best name I ever get was "CSDanger the iron fist".

What shall I do to get a better result? I do everything for my people! I build in every square roads, mines and irrigations and when I have the updates I update them to railroads and farms. I build every building in my citys so my people have everything. Normally I try to rule my whole time under despotism just sometimes change it to communism but mostly to fundamentalism. If another civilization steal a technology with theyr damned diplomats I wipe them out and let no one of them alive till the whole culture is destroyed. I also trade between my citys and sometimes also with foreign citys. In every city I have 3 defending units so I use martial law in my citys to let my people don´t become revolutioners. But because I build every building they also get temples and all this happy making stuff but I NEVER give luxuries I normally try to give science the highest rate and on the 2nd place the taxes. I build every world wonder if I have the chance just sometimes another civilization was faster but thats just in the ancients. Ah yeah and I play on the chieftain level lol yeah I´m a noob but I love it. :lol: I never use entertainers, tax collectors or scientists so everybody in my city have to work on the fields. If I have in a city more people then fields where they can work I change the rest to scientists.
In diplomacy I´m never the agressor as I said I just attack if a culture steals my technology with diplomats or when they just declared war against me or attacked me without warning then I strike back like everybody would do.
Normally my civilization is the biggest and the most modern. I never use diplomats or spies just when I want to make my country bigger without war then I try to use spies to pay the citys that they revolute and become a part of my civilization.
As I said I play under chieftain level with highest barbarian level.

I hope this big description can show you my style of playing Civ 2 and help me to get a better result at the end. I mean I like the title "Iron fist" but it still sounds like I´m a ruthless dictator lol. I don´t know what I shall do anymore because I do quite everything for the people and ever defend them against barbarians and other civilizations if it is needed.

Thanks for any help! :goodjob:

Greetings. CSDanger
 
The remembered title depends on your civilizatioin approval level, unless I am much mistaken, and your approval level depends on your difficulty level. The way to get a better title will be to play harder levels.
 
Ah I see so its the same like with the old game "Sword of the Samurai" the higher the skill level is the higher is the reward. Sadly the manual is so big but wrotes nothing about this case.
 
Ah I see thanks for that! So this means I have to found many much more citys. I thought I already have so many. Could it be that the size of the map is also important? For example I played on a small map and it just having one big continent. I conquered quite all civilizations and build a space ship and end the game with the landing on Alpha Centauri.

Anyway I think the size is also important because the game should know that I can´t have hundreds of citys on a small map. Of course the size of the citys seems to be most important too so my question is what would be better: Just having a few citys which are very grown up in theyr population or having the whole world build with citys which are of course smaller?
 
City size matters. From a game on warlord:
Size 8 = 360k
Size 11 = 660k
Size 12 = 780k
Size 26 = 3.51m
Size 28 = 4.06m
Size 30 = 4.65m
Size 32 = 5.28m
Size 37 = 7.03m

Map size is indirectly important just for the number of cities you can cram in, approximately 170 cities in the above game on a large map, giving me a population beyond the display limit of 320 million.
 
Score is calculated based on "citizens" and not population, which is to say the number of faces you see in the city. Also, happy citizens count for 2 points and content citizens for 1 point (unhappy citizens don't give you any points).

I did a quick test using a scenario created from a deity plus 3 succession game.

At deity plus 3, 3883 points gives a rating of 621% and a title of Magnificent.
At chieftain, 3348 points gives a rating of 133% and a title of mighty.

Difficulty level has a very great effect.
 
it does, also having barbarians anywhere will hurt, even one hut hurts, also any polution on the map. Also happy citizens are a bigger bonus, content still give +1 i belive but unhappy take away from approval rating. If you want to see how you stack up during the game press F-12 to see demographics and see your approval rating. But you can be @ 100% approval rating and get crap for a title if you dont have a population
 
Having barbarians on the map doesn't hurt your score. The "Barbarians" note on your score depends on the level of Barbarity you have chosen; the lower the level of Barbarity, the greater the penalty on your score; similarly, if you chose raging hordes (or Barbarian Wrath if you play classic and have edited your rules) you get a score bonus.
 
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