salty mud
Deity
Please see attached an image of my current game. I picked Russia, liking the look of their UA, which combines all of my favourite things; faster borders, more science, and emphasis on a wide, powerful empire! This is a Continents Plus map, with 11 civs instead of the standard 10 (I like the extra tension created), on Chieftain difficulty. I played Chieftain in my first VP game and won, but a miserable Time victory in 2050. I want to win properly this time. So much so, time victory is disabled. This game won't end until some fat lady, somewhere, sings.
I've scouted out my surroundings and found my neighbours: Persia, America, Inca, Germany and Portugal. I've researched first line of techs, hoping to get lucky with some food animals in my Capital city area but no luck. Plenty of sugar, coffee and bananas dot the map, so I could monopolise and sell these to my competitors, but I need to get Calendar for that. I've adopted Progress as my policy and took the first option that gives me a worker and 25% improvement bonus.
What would you do with this opening? I'd like to plant my second city soon; should I go SW to claim bananas, or north to claim coffee? I plan to rush for Calendar to make use of my resources. Those horses also look tempting for some early aggression...
I've scouted out my surroundings and found my neighbours: Persia, America, Inca, Germany and Portugal. I've researched first line of techs, hoping to get lucky with some food animals in my Capital city area but no luck. Plenty of sugar, coffee and bananas dot the map, so I could monopolise and sell these to my competitors, but I need to get Calendar for that. I've adopted Progress as my policy and took the first option that gives me a worker and 25% improvement bonus.
What would you do with this opening? I'd like to plant my second city soon; should I go SW to claim bananas, or north to claim coffee? I plan to rush for Calendar to make use of my resources. Those horses also look tempting for some early aggression...