lordsurya08
class-A procrastinator
Hi fellow modders,
I want to increase the occurrence of resources in this game. I don't want to increase resource quantity (e.g. 6 iron to 10, I already know how to do that) but increase the percentage of tiles that have a resource on it. In other words, make the land more rich.
I looked in the XMLs and AssignStartingPlots.lua but didn't find what I want (largely due to poor documentation). I know it's there somewhere - if any of you can help, it would be appreciated.
___
also, some side questions:
1. is it possible to increase the max radius of tiles a city can work, from say 3 to 4?
2. is any of the ai code available for us to modify? more precisely, i want to improve the ai's atrocious algorithm for city placement.
3. when will civ 5 source code be released?
I want to increase the occurrence of resources in this game. I don't want to increase resource quantity (e.g. 6 iron to 10, I already know how to do that) but increase the percentage of tiles that have a resource on it. In other words, make the land more rich.
I looked in the XMLs and AssignStartingPlots.lua but didn't find what I want (largely due to poor documentation). I know it's there somewhere - if any of you can help, it would be appreciated.
___
also, some side questions:
1. is it possible to increase the max radius of tiles a city can work, from say 3 to 4?
2. is any of the ai code available for us to modify? more precisely, i want to improve the ai's atrocious algorithm for city placement.
3. when will civ 5 source code be released?