<?xml version="1.0" ?>
- <!-- Sid Meier's Civilization 4 Beyond the Sword
-->
- <!-- Modified by the Civ Gold Team
-->
- <!--
-->
- <Civ4LeaderHeadInfos xmlns="x-schema:Tamerlane_CIV4CivilizationsSchema.xml">
- <LeaderHeadInfo>
- <LeaderHeadInfos>
<Type>LEADER_TAMERLANE</Type>
<?xml version="1.0"?>
<!-- edited with XMLSPY v2004 rel. 2 U (http://www.xmlspy.com) by Firaxis Games (Firaxis Games) -->
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Civilization Infos -->
<Civ4CivilizationInfos xmlns="x-schema:Tamerlane_CIV4CivilizationsSchema.xml">
<CivilizationInfos>
<CivilizationInfo>
<Type>CIVILIZATION_UZBEKISTAN</Type>
Okay...with which program are you editing the files?
I see in your first XML part here some " - " before some <.
If i read the first error message right, Civ is failing to load the files, because they're (not due to modding) borked, and these extra signs might cause it. Sometimes this is due to some strange programs, which do not save the files correctly.
Some of the follow up errors might be caused by this too.
Second error: You seem to try to load a civilization in BtS, which was not made for BtS. If you did this yourself, then you probably took either a warlords or base civ ("vanilla") file as basis, not a BtS one.
Third error: You gave your civ a custom color, but forgot to define it in ColorVals.xml. A custom color is not necessary, i'd rather suggest that you take an existing one.
Fourth error: It seems you defined a unique building for your civ in the CivilizationInfos.xml, but you didn't add that building to your buidlings\buildingInfos.xml (or you spelled the name incorrectly in one of the files).
I am using Notepad as an editor. I guess I should be using Notepad++? I figured Notepad would work since is the first time I'm trying to mod anything.
As to your explanation for the second error, that definitely makes sense, since I just kind of assumed that the mod would work in BtS, but it didn't specify exactly which versions of the game would work with it.
I guess I might just start all over again when I figure out exactly which games the mods were designed for.
Notepad is okay.
Could you maybe attach that first file? Would want to take a look at it.
Depending on what stuff you're trying out, you should take a look at the top of the respective subforum. In most cases there's some sort of request thread stickied, and you should then just throw your question about the version of whatever mod you're trying in there.
It's likely that some regular can somehow give you a hint (and i'll at least try to).
If you're talking about the ArtDefinesLeaderhead file, I had to save it as a txt file to send it to you. I have it as an xml file normally, though.
As for your other advice, I will most definitely try to get all of my stuff together so I can post it in the subforums and look for help there. I've given up for the time being, but I will consider it.
Not sure if this is the right place to ask this but I'm installing a civ and everything has worked correctly so far except the text for the civ. The civ and its unique unit have text but everything else doesn't have text. Here's a screenshot of the first couple lines of the code. The civ description, short description, and adjective all failed to appear on the game. I downloaded the custom civ from here and the code looked good but idk...any advice would be awesome. Thanks
; Modular XML Loading
ModularLoading = 0
<Leaderheadinfo>
<LeaderheadArtInfo>