For my personal experience in Civ5, I can easily 1v1 (no-city state) against King and have a likely (but difficult and long-ass game) against Emperor in G+K.
But I play a lot of games with several friends (Usually Continents or Pangea). The play style is a lot different because there's no mechanical diplomacy off some fixed chart when it's real people. And I don't want to just bum rush swordsmen and catapults to kill my friend and then he'd be left out entire game.
How should I start off so I can always be ahead without becoming an overpowered threat that forces all my friends to gank on me. My last game had a 4v1 because people thought I was too threatening when I wasn't at all.
I prefer Napoleon but any civ works.
I usually play 1 city hard culturing. Tradition -> Free Buildings -> Wonder 15% bonus -> Rush for GL -> I have no idea what to use research on or what comes after this.
I make my first expansion after Iron at a location with iron. I stick on 2 base, build a catapult. Declare war on a nearby City State with decent resources and/or strategic location. Start farming exp for my catapult until +3 Rough/Open skill, and then +1 range. It's usually a cannon by the time it gets 4 levels.
My third city is usually a forward city I build next to a player's border. The timing of it is always after I have a great general. Then I do a citadel + 4 range artillery push on a player's capital and then sit on 4 bases until the late game.
There's not much thought put into how I play, I just get random things on the spot.
I usually horde GL, Col, as many culture wonderas I can, Porcelain, Kremlin and Ironworks, NT, Big Ben. I always target the person who builds great wall and take their city.
I kind of want a really powerful economy focused build where I am not aggressive but can churn out many units if I do get attacked. One of the guys and one of the girls I play with always declare war on me the moment they see me and rush me.
Any veterans know a more fined and specific order of things to do? I don't understand fast expanding. My happiness drops to like 3 when I'm on one base. I can't see how I can maintain happiness with a very early second base.
But I play a lot of games with several friends (Usually Continents or Pangea). The play style is a lot different because there's no mechanical diplomacy off some fixed chart when it's real people. And I don't want to just bum rush swordsmen and catapults to kill my friend and then he'd be left out entire game.
How should I start off so I can always be ahead without becoming an overpowered threat that forces all my friends to gank on me. My last game had a 4v1 because people thought I was too threatening when I wasn't at all.
I prefer Napoleon but any civ works.
I usually play 1 city hard culturing. Tradition -> Free Buildings -> Wonder 15% bonus -> Rush for GL -> I have no idea what to use research on or what comes after this.
I make my first expansion after Iron at a location with iron. I stick on 2 base, build a catapult. Declare war on a nearby City State with decent resources and/or strategic location. Start farming exp for my catapult until +3 Rough/Open skill, and then +1 range. It's usually a cannon by the time it gets 4 levels.
My third city is usually a forward city I build next to a player's border. The timing of it is always after I have a great general. Then I do a citadel + 4 range artillery push on a player's capital and then sit on 4 bases until the late game.
There's not much thought put into how I play, I just get random things on the spot.
I usually horde GL, Col, as many culture wonderas I can, Porcelain, Kremlin and Ironworks, NT, Big Ben. I always target the person who builds great wall and take their city.
I kind of want a really powerful economy focused build where I am not aggressive but can churn out many units if I do get attacked. One of the guys and one of the girls I play with always declare war on me the moment they see me and rush me.

Any veterans know a more fined and specific order of things to do? I don't understand fast expanding. My happiness drops to like 3 when I'm on one base. I can't see how I can maintain happiness with a very early second base.