How to mod Stavechurch and Berserker pref

daliwest

Chieftain
Joined
Nov 15, 2016
Messages
23
Hello,

I would like to know where in the folders I have to go to be able to change:

1) Stavechurch: +1 Great Prophet points to +1 Great Writer, Great Artist and Great Musician points per turn or +1 Amenity or +1 Great General points.

2) Berserker: No penalty when defending or +4 movement when starting next to and inside enemy territory.

I guess it is easy when you know where and how to change this?

Thank you in advance.

DaliWest
 
Editing the building table should be enough for 1/ (I use notepad++ to search in files for specific strings, but I'd suggest to learn basic sql modding to modify tables instead of files) , but I thing you'll need some basics understanding of the modifiers for 2/.
 
Thank you Gedemon.

I changed some stats in the files for units and buildings.

Stave Church:
+4 Faith
+1 Citizen slot
+1 Great Prophet point per turn (No point having this because all religions are usually founded once you get a Stave Church)
+1 Great General point per turn (If you can get a Great General it can really help your Berserkers become a major threat with that extra movement)
+1 Relic slot

(It could make sense to add +1 Gold or +1 Culture instead of +1 GG)


Berserkers:
Production cost
180
Melee strength
40
Movement
2
Maintenance
3
Upgrades to
Musketman
Notes
Norwegian unique Medieval era unit. 4 Movement if this unit starts in enemy territory. +10(+7) Combat Strength when attacking and -5(-7) Combat Strength when defending.

Now Berserkers are stronger than Knights on attack, but still has a weakness on defence.

(For a more religious profile you could instead add Faith for each kill, 50% of enemy unit strength)

(4 Movement if this unit starts on a coast or river could also be worth testing)

I think these changes balance Norway better.


/DaliWest
 
Good ambition with Denmark, but I prefer to put Berserkers in the classical era since Vikings were more common in the beginning of the medieval era.

I guess Long Ships and Berserkers should get additional gold when they pillage and attack cities. After all Vikings loved treasures (silver) and the additional gold could be very handy in the early/mid game to boost buildings/districts so you get strong for the late game.

/DW
 
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