@ Adrogans: That i can well understand. And whould even be happy if hunting-birds whould just be nerfed to +1 Vision and see invis + current implementation of hawks put to a much later tech like commune with nature / feral bond or at earliest animal mastery. Even the last one seems overpowered though.
Because axing recon-missions for them in exchange for permanent scan of a small area whould actually make them weaker technically (even if it is a bit micro try to hit peaks with their recon-missions if you don't do that allready and have a peak nearby. That really helps reduce the number of hawks needed. Or just use it after losing units to a shadow. A bit losses tied to that but perhaps acceptable for the lazy ones like you and me.

Creation mapscript offers tons of peaks so its not such a big deal for me.)
As to the AI: Thats not set into stone. If it whould invisible whould be totally useless especially! vs. AI. And i am rather sure, one day it will. So we can indeed presume that the situation is that it could.
At late Beta-Stage FFH 2 is in, don't handle features as if they whould have been finished... The AI just hasn't been taught. Just assume a non-working feature isn't finished yet instead of trying to advise a way around it designwise.
To note: In my last game i have also witnessed AI Shadows en masse (and orcish + so many that its highly unlikely that they are just ex-enraged ones...). So the Barbs do spawn them if enough civs have reached guilds. So i can now confirm that AI indeed does use shadows.
Luckiely i had build Deis Dei so that was no problem really.
