How to see turns left for a Defensive Pact?

DoodlesTheDragon

Chieftain
Joined
May 19, 2020
Messages
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I've noticed on the Global Politics screen that while you can see how long denouncements and declarations of friendship will last, you cannot see how long a Defensive Pact will last. I'm using the October 2020 version though-has it been updated so that Defensive Pact turns remaining are visible now?

I can understand if they are deliberately not visible though, to make them more secure, preventing the player from attacking the moment they lapse.

But if there is a way to see how much time is left for a Defensive Pact between AI nations, can anyone who knows how show me?
 
I've noticed on the Global Politics screen that while you can see how long denouncements and declarations of friendship will last, you cannot see how long a Defensive Pact will last. I'm using the October 2020 version though-has it been updated so that Defensive Pact turns remaining are visible now?

I can understand if they are deliberately not visible though, to make them more secure, preventing the player from attacking the moment they lapse.

But if there is a way to see how much time is left for a Defensive Pact between AI nations, can anyone who knows how show me?

Deliberately concealed, but I plan to add a turn counter one day.
 
Deliberately concealed, but I plan to add a turn counter one day.

I have always found this annoying, but very sensible, as only be exploited. In fairness, DOF should be the same, as it is a bit silly another country would know the date when one was ending. Both DP & DOF should remain in place until broken by one side or the other due to actions.
 
I have always found this annoying, but very sensible, as only be exploited. In fairness, DOF should be the same, as it is a bit silly another country would know the date when one was ending. Both DP & DOF should remain in place until broken by one side or the other due to actions.
This would be quite exploitable with the backstab penalty though, I often will exploit the AI by forward settling them and buying up all their good tiles after they DOF me. It's pretty nasty but they can at least wait out the DOF to retaliate without getting a backstab penalty.
 
Deliberately concealed, but I plan to add a turn counter one day.
I believe it shows it when you have transparent diplomacy right?

It's technically possible to deduce this if you check DP status for every single civ on every single turn and then count the number of turns. I would say adding this would be more of a QoL for more casual players
 
I believe it shows it when you have transparent diplomacy right?

It's technically possible to deduce this if you check DP status for every single civ on every single turn and then count the number of turns. I would say adding this would be more of a QoL for more casual players

No, yes, yes.
 
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