Hey, I am quite tired of seeing 15 artillery in one tile making it quite impossible to not win a battle. I am fine with its harsh effect on enemy units, but I think its owerpowered. Arty doesn't kill a unit, it only weaken it. There is always someone surviving an arty attack. Artillery was powerfull in WWII, but only as a warm up for ground units attacking softened and battered positions. The defending units was weakened, but not totally extinct. Sovjet, with their incredible number of artillery late in the war, they still depended on ground units moving in and finishing germans after the artillery.
(1 I know its possible to fix my arty to damage up to say 75 %, but how?
Is it to fix it in the
C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\The Road to War\Assets\XML\Units CIV4UnitInfos, and fix EVERY type of arty? Or is there any way to fix it for all arty's?
(1,5 One way to fix this could be capping the colleretal damage done by arty on other units to decrease the chance of 15 artys killing of a unit before it even get the chance to attack, but do I still have to go through every type of arty to fix it?
(2 How would capping colleteral damage to say 50 effect the realism and gameplay of the game ya think? And is that ^^ the only way?
(3 I would like to fix the damage done by planes as well, but I would like to keep the possibility to sink boats. Is that possible?
(4 And is it possible to set a max unit per tile, to make the SOD harder to accomplish?
(1 I know its possible to fix my arty to damage up to say 75 %, but how?
Is it to fix it in the
C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\The Road to War\Assets\XML\Units CIV4UnitInfos, and fix EVERY type of arty? Or is there any way to fix it for all arty's?
(1,5 One way to fix this could be capping the colleretal damage done by arty on other units to decrease the chance of 15 artys killing of a unit before it even get the chance to attack, but do I still have to go through every type of arty to fix it?
(2 How would capping colleteral damage to say 50 effect the realism and gameplay of the game ya think? And is that ^^ the only way?
(3 I would like to fix the damage done by planes as well, but I would like to keep the possibility to sink boats. Is that possible?
(4 And is it possible to set a max unit per tile, to make the SOD harder to accomplish?