kantorr
Chieftain
- Joined
- Mar 1, 2017
- Messages
- 51
The steam workshop uploader from the dev tools crashes as soon as I choose my .modinfo to upload. I have all my modfiles in the same folder as the .modinfo. Not sure what else I need. .modinfo contains the following: (sorry I dont know how to use spoilers)
All of the other 4 files needed for the mod are in the same folder.
<?xml version="1.0" encoding="utf-8"?>
<Mod id="8FE1DC75-2CCA-428A-B1B4-605353DAE06B" version="1">
<Properties>
<Name>LOC_MOD_TITLE</Name>
<Teaser>LOC_MOD_TEASER</Teaser>
<Description>LOC_MOD_DESCRIPTION</Description>
<Authors>LOC_MOD_AUTHORS</Authors>
</Properties>
<Components>
<UpdateDatabase id="TZ_UPDATE_DATABASE">
<Properties>
<RuleSet>RULESET_TZ</RuleSet>
</Properties>
<Items>
<File>TZ_Policies.xml</File>
</Items>
</UpdateDatabase>
<ImportFiles id="TZ_IMPORT">
<Items>
<File>WorldBuilderBordered.lua</File>
</Items>
</ImportFiles>
</Components>
<Settings>
<Map id="TZ_MAP">
<Properties>
<Group>TZ_Maps</Group>
<Name>LOC_TZ_MAP_NAME</Name>
<Description>LOC_TZ_MAP_DESCRIPTION</Description>
</Properties>
<Items>
<File>TZ.Civ6Map</File>
</Items>
</Map>
<Map id="TZ_BORDERS">
<Properties>
<Group>TZ_Maps</Group>
<Name>Blank Bordered Map</Name>
<Description>A bordered map filled with Ocean tiles</Description>
</Properties>
<Items>
<File>WorldBuilderBordered.lua</File>
</Items>
</Map>
<Custom id="TZ_SETTINGS">
<Items>
<File>TZ_Config.xml</File>
</Items>
</Custom>
</Settings>
<LocalizedText>
<Text id="LOC_MOD_TITLE"><en_US>Custom Map</en_US></Text>
<Text id="LOC_MOD_TEASER"><en_US>A simple test.</en_US></Text>
<Text id="LOC_MOD_DESCRIPTION"><en_US>This is a basic test</en_US></Text>
<Text id="LOC_MOD_AUTHORS"><en_US>TZ</en_US></Text>
<Text id="LOC_TZ_MAP_NAME"><en_US>TZ Map</en_US></Text>
<Text id="LOC_TZ_MAP_DESCRIPTION"><en_US>A basic test</en_US></Text>
<Text id="LOC_TZ_BORDERS_NAME"><en_US>TZ Map</en_US></Text>
<Text id="LOC_TZ_BORDERS_DESCRIPTION"><en_US>A basic test</en_US></Text>
</LocalizedText>
<Files>
<File>TZ.Civ6Map</File>
<File>TZ_Config.xml</File>
<File>TZ_Policies.xml</Files>
<File>WorldBuilderBordered.lua</File>
</Files>
</Mod>
All of the other 4 files needed for the mod are in the same folder.
<?xml version="1.0" encoding="utf-8"?>
<Mod id="8FE1DC75-2CCA-428A-B1B4-605353DAE06B" version="1">
<Properties>
<Name>LOC_MOD_TITLE</Name>
<Teaser>LOC_MOD_TEASER</Teaser>
<Description>LOC_MOD_DESCRIPTION</Description>
<Authors>LOC_MOD_AUTHORS</Authors>
</Properties>
<Components>
<UpdateDatabase id="TZ_UPDATE_DATABASE">
<Properties>
<RuleSet>RULESET_TZ</RuleSet>
</Properties>
<Items>
<File>TZ_Policies.xml</File>
</Items>
</UpdateDatabase>
<ImportFiles id="TZ_IMPORT">
<Items>
<File>WorldBuilderBordered.lua</File>
</Items>
</ImportFiles>
</Components>
<Settings>
<Map id="TZ_MAP">
<Properties>
<Group>TZ_Maps</Group>
<Name>LOC_TZ_MAP_NAME</Name>
<Description>LOC_TZ_MAP_DESCRIPTION</Description>
</Properties>
<Items>
<File>TZ.Civ6Map</File>
</Items>
</Map>
<Map id="TZ_BORDERS">
<Properties>
<Group>TZ_Maps</Group>
<Name>Blank Bordered Map</Name>
<Description>A bordered map filled with Ocean tiles</Description>
</Properties>
<Items>
<File>WorldBuilderBordered.lua</File>
</Items>
</Map>
<Custom id="TZ_SETTINGS">
<Items>
<File>TZ_Config.xml</File>
</Items>
</Custom>
</Settings>
<LocalizedText>
<Text id="LOC_MOD_TITLE"><en_US>Custom Map</en_US></Text>
<Text id="LOC_MOD_TEASER"><en_US>A simple test.</en_US></Text>
<Text id="LOC_MOD_DESCRIPTION"><en_US>This is a basic test</en_US></Text>
<Text id="LOC_MOD_AUTHORS"><en_US>TZ</en_US></Text>
<Text id="LOC_TZ_MAP_NAME"><en_US>TZ Map</en_US></Text>
<Text id="LOC_TZ_MAP_DESCRIPTION"><en_US>A basic test</en_US></Text>
<Text id="LOC_TZ_BORDERS_NAME"><en_US>TZ Map</en_US></Text>
<Text id="LOC_TZ_BORDERS_DESCRIPTION"><en_US>A basic test</en_US></Text>
</LocalizedText>
<Files>
<File>TZ.Civ6Map</File>
<File>TZ_Config.xml</File>
<File>TZ_Policies.xml</Files>
<File>WorldBuilderBordered.lua</File>
</Files>
</Mod>