how to use AA unit?

BabyDragon

Chieftain
Joined
Nov 12, 2003
Messages
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Location
Korea, Asia
// If you find error(words, grammer, syntax, etc.) in my threads, please correct that immediatley. I'm a student. need help!

I love Flak, Mobile SAM, AEGIS Crusier.

but I don't know how to use them.

it seems that fortify doesn't activate AA ability.
(especially FLAK, Mobile SAM)

what can I do?
 
Maybe it is automatically activated
 
Originally posted by BabyDragon
// If you find error(words, grammer, syntax, etc.) in my threads, please correct that immediatley. I'm a student. need help!

I love Flak, Mobile SAM, AEGIS Crusier.

but I don't know how to use them.

it seems that fortify doesn't activate AA ability.
(especially FLAK, Mobile SAM)

what can I do?

"Immediately" (spelling) ;)

I thought the AA was always there, that it is calculated whenever the AI bombs that square, but that you only see it in use when you shoot down an AI aircraft.
 
Originally posted by BabyDragon
// If you find error(words, grammer, syntax, etc.) in my threads, please correct that immediatley. I'm a student. need help!

I love Flak, Mobile SAM, AEGIS Crusier.

but I don't know how to use them.

it seems that fortify doesn't activate AA ability.
(especially FLAK, Mobile SAM)

what can I do?

spelling: errors, grammar, immediately, Cruiser ;)

I don't have the game yet (pity us poor Europeans), but I'd be interested in clarification on this as well..
 
I think those units add to the air defense rating which increases your chance of shooting down aircraft so they are kind of passive but when you shoot down a plane you will notice it comes into play. I not sure of the exact ratios of odds per air defense point such as (1 point increases your chance be x amount) but Im sure someone has studied this.

I would like to know myself how much each flak unit increases your odds of hitting an air unit so that you can decide how many to build.

I also wonder if flak units should be airlifted as it seems to me that they would be a fairly set item once set up in a city. I mean if you put into place anti-air guns would you move them quickly or would they remain in the place most of the war.
 
Originally posted by dreadknought
I also wonder if flak units should be airlifted as it seems to me that they would be a fairly set item once set up in a city. I mean if you put into place anti-air guns would you move them quickly or would they remain in the place most of the war.
Historically, AA came in both mobile and immobile variety. Lighter AA (for use against low-level aircraft, as shown in the Flak unit) would be quite mobile and accompany the army. Heavier AA (for high-level bombers) would predominate at cities. WW2 German army 88mm (heavy) AA were quite mobile and after 1942 were also provided with anti-tank ammunition.

In conclusion, I don't think that flak mobility in the game is an issue.
 
I don't think you have to do anything special to use AA units. Just wait until enemy aircraft attack the tile that they are on, and they will automatically have a chance of shooting some down (like fighters and interception)
 
I have played WWII three times and it seemed to me that if the AA units were fortified that they didn't shoot. I tended to leave them unfortified and they worked just fine. The next time I play that conquest I'll try leaving them on sentry to see if they work in that mode. I know that a fighter left on interception mode will be active on the next turn after it intercepts maybe AA units will do the same thing if left on sentry mode.
 
I fortified all my Flak cannons when I tried WWII and I think that they still worked(Can't exactly remember)
 
Originally posted by BabyDragon
// If you find error(words, grammer, syntax, etc.) in my threads, please correct that immediatley. I'm a student. need help!

I love Flak, Mobile SAM, AEGIS Crusier.

but I don't know how to use them.

it seems that fortify doesn't activate AA ability.
(especially FLAK, Mobile SAM)

what can I do?

An AA unit automatically provides AA fire in its location when an aircraft attacks. It has a small chance of shooting down an aircraft depending on the AA strength of the unit. Not sure exactly what the percent chance is, maybe 10% for every 1 strength point? So a 2 strength AA unit could be 20% maybe but I am not sure. Maybe someone can clarify this?
 
:p I think all AA unit like same Jet, fighter...Use that=> Press "interception button" and wait=> You can see, when it hit plane...
I am VietNam and not have USD, Credit Card...But US sure, after some weeks us have Civ3Conquests ( Crack...it)=> sell it with 0.5usd/ Cd...fun...fun...because us very poor...
I am playing PTW 1.27f(crack version)...and well as it can...sorry for my bad English.
 
Is it just me or should the Flak have a better ability to attack ground units? It could be used against Infantry, am I right. I think it should have a 8/6/1 at least.
 
FLAK was used to defence Soviet's tanks.
but they aren't good at offence.

isn't it?
 
In my mod I gave Flak a defensive (zero-range) bombardment of 3 (3.0.1). Mobile SAM does not get get it; in fact, I think its defense strength is too high.
 
Originally posted by DeclaredDrummer
Is it just me or should the Flak have a better ability to attack ground units? It could be used against Infantry, am I right. I think it should have a 8/6/1 at least.

I disagree on that one... :) Flak is meant only against aerial units ; I'm not sure it can shoot horizontally at all. The way the weapon is built is not very efficient against ground units. It could be efficient, but a machine gun would do the same job a lot better !
 
Originally posted by Masquerouge


I disagree on that one... :) Flak is meant only against aerial units ; I'm not sure it can shoot horizontally at all. The way the weapon is built is not very efficient against ground units. It could be efficient, but a machine gun would do the same job a lot better !

Sorry, but you're wrong about that - as someone stated before in this thread, Flak has been used VERY effectively against ground units - especially the German 8.8 in WWII, which was so effective against tanks, it was often used primarily in that role.

Light flak would be very effective against infantry too - think about it: a machine cannon with a high rate of fire.. I wouldn't want to be on the receiving end, thats for sure!
 
however, I satisfying with FLAK. It is good enough to basic defense. and FLAK is AA unit. We shounld not expect TOO much strength to FLAK.
 
Could someone tell me how the "air defense" mechanism is coded?
I mean, if I increase the defense value, will it also increase the probability
to shut down an aircraft or are these params independent?
 
My editor says they are 1.6.1 and have 2 Air Defense Strength.

Mobile SAM is 1.6.2 and have 4 Air Defense Strength.

To compare, the Bomber has a 12 Bombard Strength and a 2 Defense Strength. Jet Fighter has 4 defense strength, and Stealth Fighter has 6.

Not sure what all this means, but it seems that a few Flaks or Mobile SAMs won't hurt to add to your stacks. They also aren't that expensive, 70 shields for the Flak and 100 for the Mobile SAM. They seem to be nice alternatives to fighters, and they have one thing fighters don't - the ability to move with your stacks and not have to stay in cities. :) [Wait, what about Air Superiority?]
 
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