Ita Bear
Warlord
- Joined
- Dec 8, 2020
- Messages
- 224
Hello folks,
Despite playing the game for a few months I'm still struggling to surpass The Strong difficulty mode because of my main weakness, which is war. I simply cannot win a war unless I know I significantly outweigh the AI in terms of soldiers and orders. Their units hit like a freight train, taking 75% of my units' health at a time whereas mine appear to be using nothing but bad language, despite upgrades and generals.
I always seem to lack units. I tend to only produce units from my military family cities; perhaps this is a mistake and I should produce more. I often overlook militia units as well, which can be useful in high-food cities. The AI always seem to have a tech advantage as well, using maces to my axes or archers to my slingers. I just can't catch a break.
When do you normally aim for war against AI powers? What are some general rules for training units? Any assistance much appreciated.
Kind regards,
Ita Bear
Despite playing the game for a few months I'm still struggling to surpass The Strong difficulty mode because of my main weakness, which is war. I simply cannot win a war unless I know I significantly outweigh the AI in terms of soldiers and orders. Their units hit like a freight train, taking 75% of my units' health at a time whereas mine appear to be using nothing but bad language, despite upgrades and generals.
I always seem to lack units. I tend to only produce units from my military family cities; perhaps this is a mistake and I should produce more. I often overlook militia units as well, which can be useful in high-food cities. The AI always seem to have a tech advantage as well, using maces to my axes or archers to my slingers. I just can't catch a break.
When do you normally aim for war against AI powers? What are some general rules for training units? Any assistance much appreciated.
Kind regards,
Ita Bear