How useful - Age of Science?

Hurry or Age of Science

  • Hurry

    Votes: 48 96.0%
  • Age of Science

    Votes: 2 4.0%

  • Total voters
    50

apparition

Warlord
Joined
Jun 20, 2003
Messages
262
Location
Rotorua, NZ
I have my first scientific great leader and I have two optiond where I am.

Spend 5 turns and get music theory and rush the wonder or start an age of science.

Do people here use the age of science? and if so is it worth the leader?
 
What do you mean 'it no work'?
 
It is broken -- Using it gives no effect. "It no work". :D

"It no work" was just the shortest answer I could come up with.
 
I think the thread should be made, if the science golden age worked, would it be better to rush a wonder or have a science golden age.

BTW Tomoyo, Wonderful answer, "It no work." :lol:
 
:) so "it no work" isn't just an example of american english then.

Glad to know it. Now I'll rush the wonder I wasn't going to bother with.
 
I was thinking of a way to phrase my answer so that it would be exactly 10 characters (or nine plus a period), so I thought of what a foreigner might say. :)
 
To answer the "what if scientific age would work the intended way" question: IMO, it would be still not worth sacrificing the leader - as long as there are any wonders left.
You might extend your tech lead, but there is no gurantee that you will be rewarded with new leaders.
 
So in real terms what are the chances of getting a scientific leader?
 
The Age of Science does work as I've seen it reduced my turns instantly when used, but it was only by ONE TURN, so it sucks. Thats ther last time I use it for the Age of Stupidity:( .
 
Azrune said:
The Age of Science does work as I've seen it reduced my turns instantly when used, but it was only by ONE TURN, so it sucks. Thats ther last time I use it for the Age of Stupidity:( .

Agreed....I don't know why everyone says it doesn't work. I used a scientific leader once, and it did reduce number of turns for the next discovery. I think it was by more than one turn, but it wasn't so amazing that I thought it was a great advantage....
 
Age of Science claims to reduce the number of turns to discovery, but it does not do so in actuality. No extra beakers are ever recorded. If you're casual, you might never notice that you sit at "1 turn to discovery" for however many turns of supposed improvement there was.

A few studies have been done on this and the results are clear. Age of Science does absolutely nothing. Firaxians have admitted it. Only those who haven't checked carefully or read well think it might work.

Arathorn
 
In fact...I just got a scientific leader in my most recent game. I found the following changes (beakers before/after):

Hareid: 18/22
Stockholm: 16/20
Thingvellar: 15/18
Trondheim: 9/11
Reykjavik: 8/10

Current research: Mass Production went from 25 turns to 20 turns.

So...can someone please tell me what they're talking about when they say that the Scientific Golden Age doesn't work?

If people really want to see this, I can provide the appropriate save game file. This is C3C, v 1.22.
 
If you watch carefully, you'll see only the original beakers are recorded. Also, if nothing else changes (no growth, no science buildings, no change in science spending, no other civs gaining the tech, etc.) it will take you 25 turns to research Mass Production, not the claimed 20 turns.

The game lies to you...and you believe it. People a lot smarter than you have looked at it and shown that it has absolutely no affect. That's why we say it has no affect. Because it's been proven to have no affect.

Arathorn
 
Whew. Thank god there are people smarter than me out there. Takes a lot of weight off my shoulders...for a while there, I thought I was doing all the heavy lifting in this world.

Anyway, have you seen this effect yourself?
 
Once, in a SG when somebody was stupid enough to waste a SGL that way. Beyond that, look at the testing others have done or look at the words of the developers. Or, if you have enough intelligence (highly doubtful), do it yourself.

Or, continue to believe that it works despite evidence to the contrary and waste your SGLs...makes no difference to me.

Arathorn

Moderator Action: Whoa! Arathorn! Warned for flaming. :eek:
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
Arathorn said:
Once, in a SG when somebody was stupid enough to waste a SGL that way. Beyond that, look at the testing others have done or look at the words of the developers. Or, if you have enough intelligence (highly doubtful), do it yourself.

Or, continue to believe that it works despite evidence to the contrary and waste your SGLs...makes no difference to me.

Arathorn

Arathorn, are you alright? Seem a bit edgy. :(

I had two Scientific Leaders in my last game, and rushing wonders with them helped me become the world's number one power and stay that way.
 
Whew. At least I know that your avatar is an accurate and up-to-date picture of you, Arathorn.... Forgive me for not taking something I find on the internet at face value, least of all from someone who displays the mentality and temperment of a two-year old.

In any event it IS correct that the SGLs do not seem to work. You deserve a gold star from your kindergarten teacher for that, I'm sure.

Moderator Action: Just because Arathorn was snappy doesn't give you the right to respond in kind. Warned. --Padma
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
Back
Top Bottom