stealth_nsk
Deity
I'm actually hoping a 1 pop city can actually be taken by a single warrior unit, barely, if there are literally zero supporting units. It will force somewhat more careful play to avoid overly quick expansion having disastrous results.
Did pop raise city hp in previous games? Because I definitely think it should. (though maybe not attack much or at all)
In previous games (before 5) there were no city HP. City without units was taken immediately.
I don't think you should be able to capture city with a warrior. Warrior + Slinger + time for a basic city is ok.
The problem with loosing a game in 1 turn near beginning is - it's not really a risk. Most players just ignore it and if they actually face barbarians taking their first city, they just restart.