- Sep 30, 2008
About 20 years ago there was an Axis & Allies RTS featuring different move modes for units of Division size :I always thought there should be two modes for moving your troops : march and fight.
- attack : normal combat efficiency, -25% movement speed, (AI aggressiv)
- normal : -25% combat efficiency, normal movement speed, (AI aggressiv)
- column : -50% combat efficiency, +25% movement speed, (AI passiv)
Units which do not move for some time will automatically fortify and get combat boni. (Probably increased combat efficiency and less damage.)
In a game like Civ were most units move only 1-2 tiles per turn, small boni like 25% movement speed do not really matter. Road and Railroad have stronger effects.
So the movement boni probably should better be in tiles per turn or in combination with R/RR boni, eg only a unit in "column" mode could use a R/RR bonus.