How's my score?

rainmaker

Warlord
Joined
Jun 26, 2003
Messages
187
Location
Merritt Island, Florida
I recently started playing on regent level and won my last 3 games (C3C) on standard maps. My wins (not in this order) are:

2806 points space race 1981 AD

2229 points domination 2024 AD

1903 points domination 2040 AD

I know that finishing sooner and playing on higher levels would get me higher scores. Is that basically it or is there other things I can do to substancially improve before moving to a higher level? Scores I see mentioned in posts are way higher which makes me think even tho I'm winning I'm not doing so hot.

I keep seeing scores referred to in posts way higher so I'm wondering if I should work on my scores before moving on ti a higher level.
 
Score's not meaningless if score is how you measure your enjoyment. ;)
Padma is right about moving up levels though. They have higher score multipliers. :D
 
My best score was a cultural victory on Warlord: 2420 and I haven´t finished a game in Regent yet, since I just moved up to it. But as Padma said and I got answered in a thread I wrote, the score is really not that important, since some people play very long and boring games with the sole intent of achieving a high score.

Zeh
 
Score is based on number of happy citizens (2 points per), content citizens (1 point each), number of tiles in your territory (1 point each), future techs, and you can get an early win bonus (2050- the year you won multiplied by difficulty level, with a BC win used as a negative number). The score is calculated each turn and your final score is an average of the 540 turns (or whatever you played). There is a more concise score explanation in the war academy by Sir Pleb.
 
I'm with Padma. The 'problem' with score is that trying to attain the highest score will ususally led to conquest or domination victories.

But playing a very good 20,000 Cultural city game, for instance, should be gratifying but it may not produce a great score. A lot of people like to be peaceful builders -- peaceful builders, though, usually can't match the score of the conquerors.

So, rainmaker, I think looking at the score may be helpful in assessing your progress, but if you switch game styles be careful about comparisons.

Breunor
 
If you read what killercane said, you can see that a way to increase your score on the same level is to use a huge map. Play conquest only and take down all the civs, but one city for the last one.

Do all that you can to keep your pop as happy as you can. This means luxs and markets and happy structures and wonders.

Start on the happiness as soon as you can, do not wait till your are at 2010. Play out close to 2050 before winning as your pop is still growing.

Yeah I have ignored to things like play with one civ close to you and ruish it.
 
The really big scorers all use the same basic approach, whatever Victory condition they play with: Batter the AI senseless by building up a massive military. They get close to Domination conditions asap. Then min/max their games for Culture/Diplo/Histo/SS, unless they want domination or conquest, in which case they just carry on: capturing cities for domination, razing for conquest. Look at some of the spoilers for GOTM43, just finished, for examples; conquering an large continent with 4/5 other civs and 100 cities by the end of Medieval Age.
 
If you read what killercane said, you can see that a way to increase your score on the same level is to use a huge map. Play conquest only and take down all the civs, but one city for the last one.

Killing the AI off quickly has the same effect on a tiny map. I played an experimental Warlord game and score about 4400 by killing the AI by 150 BC.
 
brennan is correct. If you want a monster score with any victory condition you expand early and then beat the AI into mush. With a superior production and research capacity you can then focus on any victory condition you would like.

On a very large pangea map (Monarch or Emperor, I forget which) as the Mongols (this was a SG) we used the earlier/fast UU to trounce the AI and run up a score of >9000 on a domination victory.

Take a look at the SGoTM6 threads to see some insane culture victories. Total war mongering followed buy the whipping of temples and libs. Get a GL ripping your neighbor's head off? Build a University.

Want to speed the pace of research? Gift techs to your scientific neighbors and then buy the free ones they get when moving to a new age.

I, on the other hand, cannot play solo games in total warmonger mode. I like a very robust infrastructure that I can use as a machine to "aquire" luxuries and resources as needed. Ya, I roll my opponents back throughout the game but not at the breakneck pace that generates big scores.
 
I have breached 5000 twice on regent - large maps

both were conquest victories
 
how do you check your score anyway? I can't seem to find it anywhere while i;m playing, i only see it when one of my advisors compiles a list of strongest nations... even then I just get a brief descriptions no detials.
 
F8 will show you the score and some other useful info. Civ Assist 2 will as well.
 
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