GreenLantern
From OA
I'm fascinated by the game with a huge map fully loaded with 16 civs with large continents (not Pangea). I'm playing it at warlord level, hoping to win a few times before moving on. I did win once, and here is what I learned.
I don't think it is possible to play the old "despotic conquest" (or even ("monarchial conquest") strategy and win easily - which was pretty trivial in Civ 2.
I have won doing this:
1) Grow a half dozen cities quickly and find horses and/or iron.
2) Take over most of one neighboring large civ using swordsmen and/or horsemen.
3) Build the Great Library - to keep up.
4) Build the Great Lighthouse - to find other continents and the rest of the civs.
5) Get to Republic - then Democracy - as soon as possible.
6) Build the Forbidden Palace in a major city of the conquered civ. This is worth using a Great Leader for if the corruption on that side of the map is really bad. But if you can save the G.L for the U.N., that is better.
7) Establish contact with everyone - especially on other continents.
8) If you don't have it, get access, through conquest if necessary, to most land types so you will have strategic resources when the tech shows up (plains, desert, hills, mountains).
9) Focus on science, culture, and trading.
10) Make sure you get to gunpowder (saltpeter), replacable parts (rubber), steam (coal), and refining (oil) first.
11) Don't fight wars if you can avoid them. When you do, have allies and an overwhelming supply of forces at the critical point.
12) Avoid mutual protection pacts which might draw you into a war - unless you really want to attack that civ. Even then, avoid this since you can't negotiate peace separately without a big reputation hit.
13) When you fight, take out their capital and negotiate peace right away. If you still want a city of the other civ, get it through negotiation.
14) Whenever you take over a city, build something like a temple right away. Have cultural superiority so you can make people happy. Rebellion is a killer.
15) Be the first to fission so you can build the U.N. If you have a Great Leader, save it for this. If you can win the vote, do so. If not, go for the Space Ship (more dignified than winning by high score when time runs out).
I'd love to hear your strategies for a huge map / 16 civs game.
I don't think it is possible to play the old "despotic conquest" (or even ("monarchial conquest") strategy and win easily - which was pretty trivial in Civ 2.
I have won doing this:
1) Grow a half dozen cities quickly and find horses and/or iron.
2) Take over most of one neighboring large civ using swordsmen and/or horsemen.
3) Build the Great Library - to keep up.
4) Build the Great Lighthouse - to find other continents and the rest of the civs.
5) Get to Republic - then Democracy - as soon as possible.
6) Build the Forbidden Palace in a major city of the conquered civ. This is worth using a Great Leader for if the corruption on that side of the map is really bad. But if you can save the G.L for the U.N., that is better.
7) Establish contact with everyone - especially on other continents.
8) If you don't have it, get access, through conquest if necessary, to most land types so you will have strategic resources when the tech shows up (plains, desert, hills, mountains).
9) Focus on science, culture, and trading.
10) Make sure you get to gunpowder (saltpeter), replacable parts (rubber), steam (coal), and refining (oil) first.
11) Don't fight wars if you can avoid them. When you do, have allies and an overwhelming supply of forces at the critical point.
12) Avoid mutual protection pacts which might draw you into a war - unless you really want to attack that civ. Even then, avoid this since you can't negotiate peace separately without a big reputation hit.
13) When you fight, take out their capital and negotiate peace right away. If you still want a city of the other civ, get it through negotiation.
14) Whenever you take over a city, build something like a temple right away. Have cultural superiority so you can make people happy. Rebellion is a killer.
15) Be the first to fission so you can build the U.N. If you have a Great Leader, save it for this. If you can win the vote, do so. If not, go for the Space Ship (more dignified than winning by high score when time runs out).
I'd love to hear your strategies for a huge map / 16 civs game.