SupremacyKing2
Deity
New event from IGN demo:
It‘s long overdue imho. Projects being nationwide available in civ V should have been the basis for an inclusion of this in civ VI.I really LOVE that you can assign multiple cities to help build the same wonder. I wish civ had that.
It‘s long overdue imho. Projects being nationwide available in civ V should have been the basis for an inclusion of this in civ VI.
I really LOVE that you can assign multiple cities to help build the same wonder. I wish civ had that.
The effects of the building seem lackluster though. I think they are not on display in this info. Or maybe is the real benefit of wonders fame and era stars?Hanging Gardens of Babylon!
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I guess that confirms that you can build multiple cities in one region!
The effects of the building seem lackluster though. I think they are not on display in this info. Or maybe is the real benefit of wonders fame and era stars?
I'm not sure what I feel about them not being special though (all wonders have the same effect).
And since the wonder has a health bar, it might be destructible, which is quite a change. Maybe destroying one gives some fame à la Herostratos![]()
No. Wonders do still have unique effects. it's just that all wonders also give fame in addition to their unique effect.
Went back to that screen (it's 5:16 if anyone wants) and you are right. Sorry, I oversaw that before.
But honestly: Only buildable on a luxury resource which it extracts as well is such a minor benefit I didn't recognise it as such and thought that just every Wonder does that...
But honestly: Only buildable on a luxury resource which it extracts as well is such a minor benefit I didn't recognise it as such and thought that just every Wonder does that...
a lot of these things will, and should, probably change in response balance and tester feedbackExtracting resources without the necessary technology might be quite a benefit in the long run.Went back to that screen (it's 5:16 if anyone wants) and you are right. Sorry, I oversaw that before.
But honestly: Only buildable on a luxury resource which it extracts as well is such a minor benefit I didn't recognise it as such and thought that just every Wonder does that...
As our friends at Paradox Development Studio like to say: Not final numbers are not final.I would be very surprised if the unique bonuses for the wonders will be the same in release. They very well could be a sort of placeholder... as much as I (we) like to scrutinize every detaila lot of these things will, and should, probably change in response balance and tester feedback