Boris Gudenuf
Deity
In Humankind right now (well, as of the just-ended Victor Open Dev), one set of Diplomatic conditions are 'Allows Skirmishes' and No Combat. "Allows skirmishes" actually includes battles as big as they get in the first Eras of the game, whereas No Combat requires you to declare War to fight at all.
This might be the mechanic that the Indian Peacekeepers are going to work under. I can see a rule where the Indian Peacekeepers Force a No Combat Without Declaration of War on a Faction or Factions, and maybe even 'force' a drop in War Score (War Desire) to force parties to end a war diplomatically (a War Score of 0 on both sides seems to make it nearly impossible to get anything out of a war)
That would make them much more powerful than they are IRL, but then a completely ineffectual UN (aso IRL) wouldn't be much of a game mechanic, would it?
This might be the mechanic that the Indian Peacekeepers are going to work under. I can see a rule where the Indian Peacekeepers Force a No Combat Without Declaration of War on a Faction or Factions, and maybe even 'force' a drop in War Score (War Desire) to force parties to end a war diplomatically (a War Score of 0 on both sides seems to make it nearly impossible to get anything out of a war)
That would make them much more powerful than they are IRL, but then a completely ineffectual UN (aso IRL) wouldn't be much of a game mechanic, would it?