So I saw someone on Reddit comment that their starting Hunnic warrior had found a unit upgrade ruin on turn 4, and conquered Hong Kong on turn 6. That seemed silly, so I decided to rush bronzeworking, production focus (stagnated my capital at 2 citizens 20 turns in), rush a ram, and conquer a city state. It's fun having a conquered city in under 30 turns with absolutely no luck with ruins, but it seemed pretty pointless. Being on turn 30 without writing, a worker, any improved tiles, more than two citizens, or happiness seems like a poor start, giggle-inducing or no.
But the basic idea of a really early really aggressive rush is appealing. So my question is, how do you, as the Huns, do something similar to what I did while still taking the game fairly seriously? I'm used to turtle-ish, defensive cultural victories so it's a big paradigm shift for me. At some point you have to stop working on your own civ to produce the Ram(s) and its escort, but I don't know when.
If it helps answer the question, I play on level 6 (Emperor IIRC? I never seem to remember the names).
But the basic idea of a really early really aggressive rush is appealing. So my question is, how do you, as the Huns, do something similar to what I did while still taking the game fairly seriously? I'm used to turtle-ish, defensive cultural victories so it's a big paradigm shift for me. At some point you have to stop working on your own civ to produce the Ram(s) and its escort, but I don't know when.
If it helps answer the question, I play on level 6 (Emperor IIRC? I never seem to remember the names).