I could use a hand with something...

Thanks for the effort, only after reading this thread I have come to understand what is going on. In the introduction I think something is missing. It is something I have inferred from other posters, not read anywhere:

<<Q: What’s the HOF for?

A:
There is a permanent competition called QMS. If you want to compete, your first objective should be to win and submit a number of games covering every map size, every speed …etc…etc. Once you have done that, you have become a Quatromaster, congratulations! The following objective is to be the better Quatromater. For that, you will have to improve your Qscore, either submitting wins for the same game settings that you played that rank higher or either by submitting wins for games with different settings and ranking high… etc…etc

If you prefer, you can simply compete for the best game given certain settings. That’s called the tables…etc…etc…

Yet another way of competing are the Gauntlets… etc…etc>>
 
The overal Quattromasters score is the average of the score for every event.

The overall Quattromasters score is NOT the average of the score for every event. The Gauntlet event is weighted heavier than the rest of the events. :)
http://forums.civfanatics.com/showpost.php?p=5029322&postcount=2


I agree that the QScore mechanics need some explaining.
In order to explain QScore, a good solid foundation of the tables and their structure would help. And an example of a table would help in this respect.

Something like (obviously this needs some work/clarification):
There is a HOF Table for each combination of Difficulty, Victory Condition and Map Size. For example, there is a single HOF Table for Diety level, Conquest games played on a Huge map. Game submissions meeting these criteria are entered into this table. (If there are other combinations for actual tables, for example, Score, those would need to be noted. I think that Score is a derived table though...)

QScore explanation would follow.

<Just some thoughts...>
It might be interesting/useful to have a view of the HOF that shows the QScore for all games within the same table (you could provide paged results if returning them all at the same time was too big of a hit). This could be one of the tabs on the HOF main site. Three drop-down combo boxes, Difficulty, Victory, Size. All three are required to hit go...

It might also be useful to combine all the other tabs into a single "How do I stack up?"/"Gimme' a custom view" tab. Other than quick links to customization of the data, I don't see that they provide any additional value as distinct tabs, and may confuse people as to what is an actual table and what's not.
</Just some thoughts...>
The above thoughts could help to clarify to new/random people what a HOF table is, and about QScore. Each could be implemented independently of the other.
 
I believe the following neds to be explained in addition to what is already on the HOF pages.

Definition of an HOF table
All games of a certain Size/Condition/Difficulty/Speed combination

Calculation of the average used in deriving the Qscores
For each table, only the best game of each player contributes to the average. (At least that is my understanding.)

Listing of the tables on the HoF pages
Only the 10 best games of each tables are listed. No player can have more than two games listed.

Various types of Qscores
- Date Qscore: based on finish date
- Score Qscore: based on score, independent of victory condition
- Gauntlet Qscore: only games of that particular gauntlet contributes to the average.

Some issues regarding Qscore
- The Qscore for a submitted game will evolve over time since the average depends on more recent games in the same table
- Date Qscore for Time Victory needs special explanation
- Some people might be interested in the mathematical formula used to calculate the BaseQScore

Quattromaster rules
- A minimum of one game is required for each subevent.
- A maximum of two games contribute to the score in each subevent.
- A minimum of 18 different civilizations are required to complete the the League of Nations event
- A maximum of 24 different civilizations contribute to the League of Nations total score
 
Also, a checklist might be helpful for people who see people talking about Quattromaster and have no clue at first what they mean.

Not that the information isn't there - it is if you look at all the charts - but I happen to personally like lists. I made this for myself not sure if it would be helpful to others or not.

Machiavelli - submit a valid HOF entry for every victory condition
Map Quest - submit a valid HOF entry for every map type
Inferno - submit a valid HOF entry for
Tempi Trophy - submit a valid HOF entry for every speed
League of Nations - submit a valid HOF entry for 18 or more of the civilizations (total 24 civs available with Warlords)
Gauntlet - submit both a valid major and minor gauntlet

Very yes!

I've been trying for three or four weeks to figure out what a Quattromaster and these various categories are, and this is the first definition I've seen.

Related to this: Where's the main page for the HOF? hof.civfanatics.net just has two links, one for Civ3, one for Civ4. The Civ4 page, at least, is just tables (with a few links to more tables on the side).

Nowhere (that I can find) is there a definition of what any of these things are, a central location where one can see all the GOTMs, Gauntlets, etc.

Definitions of all these things should exist. The definitions should point to a page that has all the past GOTMs, Gauntlets, and anything else that is defined by you (the staff). All those pages should, in turn, have links back to the definitions page (and perhaps the scores, too.)
 
Definition of an HOF table
All games of a certain Size/Condition/Difficulty/Speed combination

Even though I knew that speed contributed to the table, I completely missed that in my earlier post.

I still think that a QScore view of the tables is a good idea, and including QScore as a column in the results...

It is confusing that The-Hawk has 200 QScore pts for huge, diety, space race (epic and quick), but his "best" game on any speed (as far as quickest finish is concerned) is only 2nd place (1662 AD, marathon).
 
Agreed. But that discussion needs a separate thread. :mischief:
There is an alternative. Perhaps I should unveil it and get feedback. :)

________


I just realized I've got 366 old PM's in my inbox. I'm sure there's any number of good questions in there I should collect and put in this thread before I print it out and get busy with the highlighter. :lol:
 
Here are a couple that I thought could use a little more clarification...

Question: How do I know for sure that my Gauntlet game has been accepted?
Answer: Your entry will appear on the Gauntlet table after it has shown as being accepted in the "My Submissions" section. To verify that it has indeed qualified, just log in, then look at the Gauntlet tab (Major or Minor) that you are submitting for. Select the appropriate Gauntlet number that you submitted for in the drop-down list. If your name appears within the table, your game has been accepted for the Gauntlet. Don't worry if the rest of the table is blank, since competing entries are hidden until the Gauntlet has finished.

Do new Gauntlet entries that have been accepted also show up in the QM checklist page? Might want to annotate that as well.

Question: How do I verify that I have created my game correctly for the Gauntlet?
Answer: There is currently no automated way to verify gauntlet qualification from a starting save. The most important thing to watch for is that you follow the rules stated in the Gauntlet announcement post precisely. It is also a good idea to verify that the HOF mod does not flag the game as illegal within the in-game Victory Settings screen.

I haven't seen any Gauntlets that are HOF-illegal, but correct me if I'm wrong.
 
Q. Can GOTM's or WOTM's be used in the HOF tables?

I know the answer now but didn't know it at the start - it could be a question in the FAQ.
 
Example: Okay, there's the first proposed question and answer. Are they worth putting on the website? Is the answer good enough or does it need improvement?
no... the answer should start with: "Once upon a time..."
 
No... the answer should start with: "In the beginning, the Earth was without form..."
 
IMHO we need something to verify a gauntlet game, because:
you see immediately if a game is HOF-OK by the alerts when you start (or F8)
but if you missed a rival, or select a wrong one by mistake you can't know it until perhaps 200 turns or more if you play continents.
I spent a lot of attempts in gauntlet 8 to discover i forgot JC, and in my last attempt on a fractal map i was sure it was OK only after the replay "movie".
 
:agree: with the poster above (hopefully no-one else posts while I write this).

Even though this is slightly off topic I would also love to see a way of verifying if the game is eligable for a Gauntlet; even a way of submitting the starting game to verify it the same way we can verify if the game is HOF eligable.

James
 
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