I hope they roll back to Civ4 Style with better AI for CIV 7. Keep the Hex tiles, but no one unit per tile

Titles says it all.
I haven't played Civ4 as an iteration, but I think, "rolling back," Civ7 to Civ4 (or any other previous iteration) wiith just a few advancements would be highly disappointing and lazy of Firaxis. I want a new game, with a completely new mix of features - including a bunch of innovations. I think most Civ players do.
 
I haven't played Civ4 as an iteration, but I think, "rolling back," Civ7 to Civ4 (or any other previous iteration) wiith just a few advancements would be highly disappointing and lazy of Firaxis. I want a new game, with a completely new mix of features - including a bunch of innovations. I think most Civ players do.
Nothing lazy about doing what works, and doing it better.
 
1UPT is fine if the AI knows how to play around it and if the player understands that you can’t play Civ 5 as if it were Civ 4.
 
Nothing lazy about doing what works, and doing it better.
An iterational computer game has it's players expecting, and should, and almost delivers, a new game, with new features, or a new mix of previous ones, within the franchise brannd, not a remake or dressing up of a past iteration. I mean, yes, Baldur's Gate 1, Final Fantasy 7, and Wizardry 7 had remakes within iterational computer game series, but they were specifically marketed as remakes as those iterations, not as the next iteration in the series.The vast majority of players expect a new game, and those favourite current iteration is NOT Civ 4 (which seems to be collectively the majority) would not see it as, "sticking with what works," (a highly subjective statement), but a massive let-down, a dirty trick, an insult, and, yes, recursive and lazy action from Firaxis.
 
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Nobody knew when they were making Civ IV that they were about to release the pinnacle of the series. When you reach those heights, you expect to do even greater things. And it is probably a good thing that you can't look ahead and see that your best is suddenly behind you because you might just jump off.
 
Nobody knew when they were making Civ IV that they were about to release the pinnacle of the series. When you reach those heights, you expect to do even greater things. And it is probably a good thing that you can't look ahead and see that your best is suddenly behind you because you might just jump off.
Moderator Action: The first sentence is your opinion and that is fine. The rest of this post is trolling others. Please stop.
 
What was Sid's maxim? 1/3 new, 1/3 improved, 1/3 the same?

I think they did that quite well from Civ 1 through Civ 4. Civ V, IMO, was too much new, or maybe too much of the new didn't work well (most notably 1 UPT but also global happiness). Civ VI got the new/modified/same balance about right, but wasn't starting from as high of a place. I'd say it successfully iterated global happiness into the amenities system, introduced new ideas through the various civ-specific abilities and the more controversial policies system, and left the biggest weakness of Civ V, 1 UPT and the AI's struggles with it, largely the same.

So I'm definitely hoping that 1 UPT is replaced with some of the 1/3 new, even if what's new is what was already working in I through IV. But I also agree that even though I would definitely buy a mildly modernized (read: 64-bit) Civ IV re-release, I'd hoping there are some cool, innovative new mechanics as well. After all, the main reason I don't play much Civ IV anymore is that I already played so much of it in the late 2000s and early 2010s, and most of the time I'd rather play something that exercises different brain cells.
 
Civ7 needs to be its own game, just as each of the other games in the franchise. It will have something(s) that make it unique and memorable.

Having said that, I wonder what the return on investment calculation would look like for a Civ4 BTS makeover, especially cross platform for the consoles. Today, we have a large population of gamers who use Steam, who have been introduced to Civ6, but may have never played Civ4. Imagine the passion, the debates, if the gamers of 2026 could experience what we experienced in 2006?
 
Civ7 needs to be its own game, just as each of the other games in the franchise. It will have something(s) that make it unique and memorable.

Having said that, I wonder what the return on investment calculation would look like for a Civ4 BTS makeover, especially cross platform for the consoles. Today, we have a large population of gamers who use Steam, who have been introduced to Civ6, but may have never played Civ4. Imagine the passion, the debates, if the gamers of 2026 could experience what we experienced in 2006?

It would probably flop compared to current expectations.

While Civ IV is very popular in the hardcore (read: Civfanatics) fanbase, Civ V and Civ VI both sold far more copies and gained far more mainstream attention. A Civ IV remake would probably not be enjoyed by nearly as many.

Me, personally, I'd absolutely play it. But the majority wouldn't.
 
I really didn't mean in any way to be dismissive of those who worked on the succeeding games. The series in its original form was like catching lightning in a bottle and Civ IV was like riding a bolt back into the sky.

But you then fall back to the ground and lying flat and prone on the earth with the sky stretched so far above with the expectations writ so large across it?

Let us hope that they have found the magic once again.
 
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