I LOVE Civ 6

Piruparka

Prince
Joined
May 1, 2010
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564
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Germany
There's so many hating threads about Civ 6 around here, I cannot take this any longer. I always imagine somebody looking up reviews and opinions about this game and the end up reading all those grumbling and whining topics about graphics, bad AI, bad UI.

I totally disagree. So I feel I need to create this thread.

To me, Civ 6 is one of the best, if not THE best Civ game in the franchise. I very much like the unstacking the cities mechanic. I love to thoroughly think through about where to place which district, which wonder, which UI, all of which synergize with one another. The graphics, which required getting used to indeed, are absolutely fine to me in the meantime after when the first screenshots dropped last year I was worried first, I admit. And also the AI has become much smarter and challenging, so I must admit I sometimes struggle on Emperor difficulty.

But that's not all yet. I love how so many new civs have their debut in the Civilization series, like Australia, Macedon and Scythia, but also the concept of having multiple leaders for one nation. I am very certain that, after getting two or maybe even more expansions, we will have an even higher diversity of playable leaders than in Civ 5, which had 43 if I'm not mistaken. I can't wait to see future content.

tl;dr: Civ 6 rules! :D
 
I like the Eureka\Inspiration system. It makes sense and is fun. It's already an improvement over 5.
 
I always imagine somebody looking up reviews and opinions about this game and the end up reading all those grumbling and whining topics about graphics, bad AI, bad UI.

Good. I want a UI from sometime after the early 1990's, not gutter-tier junk that is trivially outperformed by the alpha version of Rimworld and Warlords 2 from pre-1995. If the market is getting any kind of influence from these types of things it's good for the genre. TBS has dropped into squarely pathetic standards.

If people read these kinds of reviews and avoid buying the game until they're fixed it's a win for the health of the strategy genre in general, a step up from doormat standards. I doubt it'll actually happen but it'd be nice.
 
i like everything you like. unfortunately, civ6 also has huge flaws in interface design: loading games last forever, passing turns in modern era can take minutes, you can't set production queues/cycling so if you have a large empire you will spend minutes at every turn just to tell each city what to do, and in general there are dozens of small and big things that slow the game terribly. Really, I could only start to play this game seriously after I lost my job and time wasn't an issue anymore. I was perfectly able to play civ4 a couple hours in the evening and finish games at marathon speed.
Also, I preferred the stacking units mechanics that has been used until civ4; this game is about making an economy, not micromanaging troops, and so I didn't like something that brought more attention to the latter, while making pointless having too many units; even though it made the battles much more realistic. Also, this indirectly hampers AI; you can go through a whole game without losing a single military unit, allowing to win at godlike level with relative ease; in civ4, winning at godlike was much harder.
overall i think civ6 is a good game, an improvement over civ5, and it has the potential to become a great game, if only they managed to fix all the slowness isse.
 
I agree that Civ VI is great! 393 hours into it and I still can't get enough, i'm learning more everytime I play and pick up new strategies.
 
Agree with the OP, and this is a good thread to see. I sometimes marvel at the obsessively harsh criticism made of this, let's remember, video game. It had and has some major flaws; it appears major efforts are being made to improve it.

That said, to me it didn't really start to become fun enough to become "immersive" until after the latest patch fixed many of the most glaring problems. It is finally starting to get rolling down the runway; the nose wheel has yet to leave the ground though.

Basically it's just like 5 was, in that I expect it will be much better after an expansion and finally become something really good at some point after that.

In the meantime, since I have little time to spend on the game, I suppose its now somewhat under control bugs are no longer bad enough to prevent me from enjoying my limited playing time. It's finally to where I sometimes have difficulty deciding to save the game and turn it off, i.e. the famous one-more-turn feeling. And that is a great sign.

There is huge room for improvement though and I eagerly look forward to future patches and DLC.
 
Also love it. Few things could use improvement, and will hopefully be addressed in future patches, but good progress has been made already IMO, and I find it very fun already!
 
i like everything you like. unfortunately, civ6 also has huge flaws in interface design: loading games last forever, passing turns in modern era can take minutes, you can't set production queues/cycling so if you have a large empire you will spend minutes at every turn just to tell each city what to do, and in general there are dozens of small and big things that slow the game terribly. Really, I could only start to play this game seriously after I lost my job and time wasn't an issue anymore. I was perfectly able to play civ4 a couple hours in the evening and finish games at marathon speed.
Also, I preferred the stacking units mechanics that has been used until civ4; this game is about making an economy, not micromanaging troops, and so I didn't like something that brought more attention to the latter, while making pointless having too many units; even though it made the battles much more realistic. Also, this indirectly hampers AI; you can go through a whole game without losing a single military unit, allowing to win at godlike level with relative ease; in civ4, winning at godlike was much harder.
overall i think civ6 is a good game, an improvement over civ5, and it has the potential to become a great game, if only they managed to fix all the slowness isse.

I don't know about you, but for me the loading time and the turn timer are both faster at all points than they were in Civ V. The only exception is that, I believe since the last patch, the barbarian turn sometimes bugs out and lasts a lot longer than usual. Doesn't happen often though.
 
I hated Civ 5 and didn't like Civ 6 when it first came out but they've done a good job with the patches and I'm really enjoying it now.

+Districts - love the concept and the depth it brings
+City states - again love the concept and the different bonuses
+Corps/Armies - like this idea and hope they develop it further

-Very poor UI, information missing or difficult to find
-Graphics, often very very difficult for an older person like me to make out what's going on
-No UN / World Congress
-Confusing victory names - Space is Science; Conquest is Domination; Time is Score :crazyeye:
-No proper Domination win
 
Well, I like the design of the game very much quite frankly, but I hate that the AI can't play it properly.
 
I don't know about you, but for me the loading time and the turn timer are both faster at all points than they were in Civ V. The only exception is that, I believe since the last patch, the barbarian turn sometimes bugs out and lasts a lot longer than usual. Doesn't happen often though.
i didn't play much civ5. I'm a big fan of civ4, and that's the benchmark against which I'm comparing every civilization game. in civ4, even when it was new and I had an outdated computer, i played maraton speed and turns went smoothly all the time.

civ4 is my favourite civ for multiplayed, civ6 is my favourite civ for single player.
 
I've played all the Civs from 1-6. I loved 2, 3 and 5 (i never played that much 4 though, and i'm quite surprised to see how popular it is). My fave is probably 5. I find 6 to be really promising. Love the districts, love the mechanics and the eurekas. There are a few things i don't like about it, I'm nit a bug fan of the screen set up (does anybody know how to switch off the science and culture popups?), the AI is quite annoying, and i find the map / graphics style beeds some getting ysed to, but after its had all it's makeovers i think it will be an awesome game. I went back to play a game of 5 the other day, and found it lacking in detail.
 
The negative people are always the more noisiest, check out comment sections on local news for example.

It was same with Civ 4 and Civ 5, especially Civ 5.

You can't compare negative Civ 6 posts to the amount of crazy hate Civ 5 got, which arguably was a weak game before expansions.
Many people started playing Civ after getting Civ 5 complete on good sales, so they dont even know how the game started out.

After the first expansion arrived, the hate posts were not so numerous. (Funnily, there was a megathread before the expansion named something like "Face it, this is it. There will be no expansions for Civ 5")

People are having fun with Civ 6, on reddit almost all the posts are about that game.
 
"Proper" domination wins are tedious. Something had to give so you weren't hunting down every little cruddy 1 tile island city that Saladin settled, and Vassal States clearly weren't the answer. I like the Civ 5 system, the symbolism of occupying Paris is that you've beaten France.

@Leyrann I'm positive about Civ 6 too, but I can confirm after going back and playing Civ 5 this weekend that Civ 6 runs MUCH slower. You must be the anomaly here. That problem sucks in the short term, but its a criticism that has been leveled against every civ game for as long as I can remember, and the issue goes away once the hardware advances. You can't buy a computer on the market right now that has problems with Civ 4's load times, but it was pushing the envelope in 2005.
 
Turn based strategy are my favorite, so civ and xcom (and fire emblem!) are just so much fun to play. I have noticed that as you get older though in life you get harder to please and the things that were fun and new and thrilling when you were young get an extra luster.
 
"Proper" domination wins are tedious. Something had to give so you weren't hunting down every little cruddy 1 tile island city that Saladin settled, and Vassal States clearly weren't the answer. I like the Civ 5 system, the symbolism of occupying Paris is that you've beaten France.

@Leyrann I'm positive about Civ 6 too, but I can confirm after going back and playing Civ 5 this weekend that Civ 6 runs MUCH slower. You must be the anomaly here. That problem sucks in the short term, but its a criticism that has been leveled against every civ game for as long as I can remember, and the issue goes away once the hardware advances. You can't buy a computer on the market right now that has problems with Civ 4's load times, but it was pushing the envelope in 2005.

We're 1 for 1 with V or VI being faster, so I don't think we can say who the anomaly is. The guy that I was talking to mentioned earlier that he barely played Civ V and was comparing to Civ IV, which indeed is much faster than either V or VI (I can get into a game from logging in on my account within 30 seconds). I've heard more people saying that Civ VI is slow, but I've also seen other people counter that with "its faster than Civ V".
 
I have done a thread like this before when the was a new "how 1upt ruined this game" thread every week.

This may sound bad but I have really enjoyed the fact that it was not released finished and I feel like I am growing with the game.
 
I have done a thread like this before when the was a new "how 1upt ruined this game" thread every week.

This may sound bad but I have really enjoyed the fact that it was not released finished and I feel like I am growing with the game.

That way we have to time learn everything as it comes: We learn how important production is, they nerf IZ bonuses, we learn how to place districts, they buff AI, we learn how to fight with the new movement rules, etc etc.
 
I also love Civ 6. Even though I think Civ 4 is still slightly better than Civ 6. I believe by the time its first full expansion along with other DLC's come out it will surpass Civ 4.
 
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