Winner
Diverse in Unity
I've decided to dust up Alpha Centauri and play few games, while I still have the time
Since I enjoy the early stages of game more, I decided to heavily edit the files to make the game 'slower'. That means I made research slower, base facilities more expensive to build, nutrients more difficult to obtain, etc.
However, it still bugs me that one unit of population is 10 thousand (10,000 citizens). Is this hardcoded, or can I change that to, say, 1,000? So that a base with population count 8 will have 8,000 instead of 80,000 inhabitants?
(EDIT: *solved* )
Also, is there any way to change the 1 turn = 1 year rule? For example I'd like to bring back months, so that 1 turn = 1/12 of standard year.
Thanks for any advice

Since I enjoy the early stages of game more, I decided to heavily edit the files to make the game 'slower'. That means I made research slower, base facilities more expensive to build, nutrients more difficult to obtain, etc.
(EDIT: *solved* )
Also, is there any way to change the 1 turn = 1 year rule? For example I'd like to bring back months, so that 1 turn = 1/12 of standard year.
Thanks for any advice
