I request no future era.

Originally posted by MarineCorps


It's called the Hind, not something you want to be facing.

I believe the Mi-28 Havoc (Soviet rough equivalent of the AH-64 Apache) is also now being fielded. Chalk that up as another adversary you'd rather not be facing.
 
I didn't read the latter half of this thread, because there hasn't been very good arguments, but here is my take:

1) A future age is an expansion request so if you don't want it, don't buy it!

2) The Ancient, Middle & Industrial Ages have 21, 22 & 22 techs per age (respectively). The Modern Age has 17. If no Future Age, at least complete the Modern Age with the 4-5 missing techs! Especially since they have confirmed that the first three ages have had more techs added to them (though I can't find the exact quote).

3) Not everyone wants to play a military-based game of Civ. This means that diplomacy & culture is often the replacement choice (I still think Spaceship wins are far-fetched - at least make it 'spacestation/moon base'). When playing diplomatic or cultural games, it's easy to play past 2050...So what kind of tech are you planning to see in 2050? What if WWIII starts before then - look at the tech leaps from the previous 2 WW's. It's just a request man...we're not looking for 'Star Wars Civ'!!

Side note: Russia's weaponry is still comparable to the USA's. The only reason you see it everywhere is because Russia needs the money, the American's are doing fine financially & why sell elite weaponry when that's your advantage?.
 
Originally posted by sourboy
I didn't read the latter half of this thread, because there hasn't been very good arguments, but here is my take:

1) A future age is an expansion request so if you don't want it, don't buy it!

2) The Ancient, Middle & Industrial Ages have 21, 22 & 22 techs per age (respectively). The Modern Age has 17. If no Future Age, at least complete the Modern Age with the 4-5 missing techs! Especially since they have confirmed that the first three ages have had more techs added to them (though I can't find the exact quote).

3) Not everyone wants to play a military-based game of Civ. This means that diplomacy & culture is often the replacement choice (I still think Spaceship wins are far-fetched - at least make it 'spacestation/moon base'). When playing diplomatic or cultural games, it's easy to play past 2050...So what kind of tech are you planning to see in 2050? What if WWIII starts before then - look at the tech leaps from the previous 2 WW's. It's just a request man...we're not looking for 'Star Wars Civ'!!

Side note: Russia's weaponry is still comparable to the USA's. The only reason you see it everywhere is because Russia needs the money, the American's are doing fine financially & why sell elite weaponry when that's your advantage?.

Very good points.

WRT to #2: Basically the gist of what I said earlier. The Modern Age needs some additional techs to flesh it out. If it comes with CI, Wonders or Units, so much the better.

WRT to #3: I like to play "builder" games but almost always I have to conduct military operations should the need arise. More units would be nice, but additional CI or Wonders to help in production or growth would be nice.
 
I'm sorry. But I still see it as far fetched as to base units on a miltary who hasn't even fielded them and aren't even representative of most of the planet! Even though the US will still have these fancy looking troops the basic forces of most armies will be the same. Remember. The US is only 300,000,000 out of 6,000,000,000 inhabitants of this Earth.

All 'added techs' in the modern age should be is to make the space race and other victory conditions happen after all other techs are completed so to get some use out of Modern Age units.
 
start taking a look in off topic more often- particurally now with some of the post up there, youll soon learn what some of the next generation US equipment, and vehiciles, as well as why superior training, and superior equipment ALWAYS equal victory over an enmy who has greater numbers, and more fire power.
 
further more, the next geration of fighter bomber, the F-22 raptor has already begun to be deliverd (it started last year, the deliveris), but I dont think they are a carrier based aicraft
 
Originally posted by Xen
start taking a look in off topic more often- particurally now with some of the post up there, youll soon learn what some of the next generation US equipment, and vehiciles, as well as why superior training, and superior equipment ALWAYS equal victory over an enmy who has greater numbers, and more fire power.

I stopped going to OT awhile ago...I joined this forum to discuss CIV3 and it seemed like it was more often than not either "bash country x" or you're wrong, I'm right, neener neener neener" but IIR from the threads what you say would seem about right. As we used to say "better toys + better boys = victory."

How this would relate to CIV3 would be a little more difficult, as even if I had 10 Elite Modern Armors vs. 50 Regular Tanks, I could at best hope to knock out 30 of the Regular Tanks in a turn, and still have to worry about the remaining tanks counter-attacking my wounded units.

Also, WRT to the F-22, delivery to units for unit testing / shakedown / training has already begun, but I don't think they have been given the green light for combat operations as of yet (which is why they aren't operating over Iraq or Afghanistan) - if this information is incorrect, it was what I was told by an Air Force wing viper at about the start of OP Iraqi Freedom.
 
I hope I'm not country bashing.... if I am, or if it appears so, someone notifing me would be appreciated...

as for the neener, neener,neener stuff- yeah thats me ;)

I dont know anything about the green lighting for combat use- only that its been in testing since '97, and as so far raised the bar in all catagories for hige preformance flight
 
c'mon u know the F-22s ben out there for a while cuz it was in Civ2 I thought that it would be like a upgrage of the normal jet fighter and stealth fighter.It would be nice to see more city improvements tho like a "National City Bank" or something
 
<sigh>
The F-22 will not be issued to the Air Force for another 2 years and five months. If you doubt me Go Here and you'll find that doubt going away very soon.
 
The F-22 was in development since the 80's, it is not in operation but it is coming pretty soon (2005 to me is pretty soon).

Secondly, those who say the Russians have poor engineering with weaponry, the Mig-29 has long been concidered by many the best operational Fighter in the world. Though the F-22 is expected to take that title when it goes into operation. The Russian Planes are also incredibly rugged, the MiG-29 can land on rough strips that the F-22 would have no hope of landing on without taking damage. Also, the MiG-25 Foxbat is the FASTEST Fighter in the world, able to achieve speeds of Mach 3+ (designed to catch the SR-71). The Russians also have the most experience with Thrust Vectoring with the Su-35 (or 37), beyond American engineering right now. Another Fighter was planned in the Su series, which some expected to surpass the F-22, however economic problems forced the project to die a quick death. And there is of course the AK-47 and such.

Also, the MiG-29 and the AK-47 are still the Present, like I said, the Mig-29 isn't expected to be toppled until the F-22 is released. There's also the AK-74 (? correct the desingation if wrong) which Russia is now working on which is planned to improve alot more upon the AK-47 design, once again challenging the modern M-16.

My point, I have pride in American technology, but I can not deny the genius of the many Russian Engineers who produce such great weapons. Also the "Jet Fighter" design in Civ III is the Mig-29 not an American or made up jet.

And, so this post isn't totally off the topic, I agree that Civ III shouldn't go too far into the future, but I think there are some near future techs which are lacking, including a Stealth Fighter/Bomber capable of doing Air Superiority missions.
 
It might be cool to have a future thing, but you could just make a scenario with "the future" that you would like. If they would add anything to the future, anything within 2,100 is fine. Some things that seem super futuristic I already read about. Several months ago I read about a guy who managed to direct soundwaves so that you could actually direct them into a certain, small region. This way, the guy theorized that you could have a car in the future where all 4-6 people in the car were listening to different music at the same time. The mother could be listening to her favorite opera song, the father to the news, and the son in the back to DMX or 2-Pac. He said he would have to sell it to the military and big corporations first, so that they could use it to direct screeching loud sound waves at enemies on the field (of course this was just an example).

Also, a couple of days ago, I read about an ultra fiber that had been developed that was 100x thinner than a human hair, 100x stronger than spider web, and was incredibly light. They were predicting using this for making light-weight bullet-proof vests.

I'm fine with the future era. It's just, I don't want to see civs making a replica of Star Wars with tons of machines and spaceships walking the ground nor having to use units with this guys face::scan: . I say that they should supply units and stuff like that as extra stuff in the unit editor, but not in the game, or else you can set if you would want it in the game or not, or if you could alter a maps techs and units and stuff, but still make it randomly build the map.
 
Originally posted by Falcon02

Secondly, those who say the Russians have poor engineering with weaponry, the Mig-29 has long been concidered by many the best operational Fighter in the world.
Actually, Air Force magazine (My Dad's retired and used to get this), had an article pertaining to this...Back when East Germany united with West Germany, NATO had an influx of Soviet made planes, among them the Mig-29. Not being one to look a gift horse in the mouth, Nato started wargames using actual MiG-29 squadrons/pilots from the former E. Germany. The results? F-15 squadrons routinely waxed MiG-29 squadrons. On the other hand, MiG-29 squadrons would repeatedly 'shoot down' F-16 squadrons. Draw your own conclusions. :p :D
 
"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." -- Albert Einstein

This says it all. The reason why you don't need future-era war technology.
 
Originally posted by D.Shaffer
The results? F-15 squadrons routinely waxed MiG-29 squadrons. On the other hand, MiG-29 squadrons would repeatedly 'shoot down' F-16 squadrons. Draw your own conclusions. :p :D


First, I got the MiG-29 on top stat, from a History Channel program about Fighters. I've also heard it from other sources IIRC but I can't remember where. Also, alot more goes into who wins an air battle then just the plane. Especially skill, not sure how that played a factor (could have actually been in the MiG's favor) in the above example, but just pointing that out.

Don't worry, I don't care for the F-16 too much myself... despite apparances, I'm Falcon because of the Bird, not because of any of the Planes named Falcon. (if any of you are wondering my Avatar is the F-22 Raptor, not the F-16).

Anyway, the F-16 was designed to be a cheap Fighter/Bomber, Ground attack was primary, Air to Air was secondary. The MiG-29 and the F-15 were both Designed specifically for Air to Air Combat, and essentially to counter each other.

I'm also not too big a fan of the F-18 replacing the F-14, for Carrier Air to Air Defense, but that's another story.
 
This thread is convincing me that most posters don't really like a game about civilization (by any meaningful definition of the word) - what we like is a game about how the Q33-X DarkDragon is the pinnacle of human achievement, and Firaxis had better turn Civ into just that if it wants our attention. Loud and clear.

:aargh:
 
I don't see what all the hub-bub is about having a future era. Can't make the game any worse than it already is. I mean, er, um, yeah. . . j/k Firaxis.

Seriously, tho, I don't see a problem with a future ear. Might even be fun. I've thought about doing a mod that would rip out the entire tech tree and replace it with future era techs. .. but I don't have that kind of time or skill for it.

In any event, I would at least like to see in the editor a way to add the future era, and give us a way to customize a lot more than is currently out there.
 
Personally, more and More I'm starting to feel that there should be only a limited (or no) future era in Civ III, and we should start petitioning for a SMAC sequal, that was ALL future era and follows the Civilization timeline rather nicely.

Anyway according to SMAC you never receive any message from Earth, suggesting at some point WWIII had occured and it was sticks and stones time again.... and that just means start a new game of Civ III....
 
The M-16A3 is more effective in combat situations than the Ak-47 is. Although the Ak-47 is very rugged this does not equate to having the best accuarcy at long range and lower recoil. The caliber makes it more of a close range weapon.

The problem is not a need for future tech it is rather an unusal lack of modern units and disturbing balance issues. There are no, zero, zip, not any modern infantry or foot soliders despite the fact they are vital to battle. Currently you have to do extensive editing to add/correct modern units. There has to be a modern attack infantry, modern defense infantry, modern paratrooper, modern marine, and modern resourceless upgrade to guerilla. Plus you have to add an upgrade to the industrial age bomber. So far I have been able to add everythinge except the defensive infantry(adding and making graphics is unwieldly). Currently with no editing your army consists mostly of modern armor, modern armor, and more modern armor. Mech infantry have very low stats in reality even taking into account the 1 less resource. Yes and a balanced helicopter would be nice.

On a side note I find the late medival technology is researched waaaaay to fast compared to other ages' techs. Often you can easily achieve a 4-5 turn discovery rate if you use Republic.

Very near future is fine however anything beyond 2008 should not be added as was said earlier. I think some people say prototypes always exist about ten years before they are used in mass numbers(although this time frame could change eventually).
 
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